Recompiled WiiStation until git https://github.com/xjsxjs197/WiiSXRX_2022/commit/eae0d1862a7496b1cc34709c9c05f5a1ad6f69e0
but with all changes from https://github.com/xjsxjs197/WiiSXRX_2022/commit/8eca3afaca405ea31bcf6ea8db17aaccec2433ca ...
don't use PBP then. use BIN/CUE.
PS: maybe later i will recompile a new version with the Force NTSC fix along with the old Soft GPU fixes, along with latest Lightrec and libCHDr. (requested by @GustavoReis)
Recently, an user called Nebiun made yet another fork of MAME Wii originally developed by Toad King, and this new project is called:
MAME4Wii
MAME4Wii is an Arcade Emulator based on MAME Wii 1.0 by Toad King.
Many games for early arcade boards...
Some of you might be old enough to remember the nice open source 3D game BillardGL from the early thousands (from 2002, precisely). It's written in C++ using OpenGL 1.1, which as we all know, is not supported by the Wii. Well, at least until a...
Fair enough. I guess the reason I can't go back is because of drivers being not built for older versions and such. Although that makes me think what are some new drivers that could possibly work with Windows 7...
I may try the new ram site, and download more RAM to my Switch. Not sure if ddr3 is the right ram
for it tho. Edit- no it uses floppy Ram, just like @AncientBoi