I reported this issue to Lesserkuma, they confirmed that battery-backed SRAM saving may have been broken from v0.11 to v1.0.
This specific issue was recently fixed (v1.1). I've tested and can confirm that saving works properly.
I ended up doing one of the newer ones like @Nix_Lon posted above, and it works lovely
diodes are B5817W SOD-123
https://www.aliexpress.com/item/1005005580395909.html
https://www.aliexpress.com/item/1005005586506154.html (Golden Sun 2 The Lost Age, Gold Sun 1 are Batteryless patched)
this is a 32MB cart with Flash save as Mother 3 uses Flash save also, you will not need to SRAM Patch/Batterless Patch...
finally completed Rising story today and 160 side quests to see what would import into the game
nothing changes from just having a save game, you get the bonus content if you finish Rising or not., and the weapons/food names get set during the...
been playing through the closed beta today, I am really enjoying it, I wont play it anymore as I do not want to get in too far of the story before it actually releases.
edit:
just tested it no my Steam Deck, it is mostly 60fps with some dips to...
I have been trying to find out any information about this Bootleg Oracle of Seasons I purchased like 20 years ago, I am even unsure where I got it from.
I have a GBxCart and a few other cart readers/writing coming soon, so I can see what it...
I may try the new ram site, and download more RAM to my Switch. Not sure if ddr3 is the right ram
for it tho. Edit- no it uses floppy Ram, just like @AncientBoi