Will other companies follow Ubisoft who seems to have decided to make single player games online required?

Jayinem

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When I made this thread many sites were reporting that both Assassins Creed Shadows and Star Wars Outlaws would require online at all times, since then Ubisoft has come out and said they will only require online when installing.
 
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I doubt every company will do this, especially indies. So, they will just push people to those games instead. That or many will become retro only gamers.
 

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While there's no multiplayer in either, they're probably doing it so they can sell battlepasses in the game.

I don't think that will work on Switch 2 you're playing Mario in a car on a long road trip oof no internet too bad.

It also isn't a great idea for Playstation Portal.

Just remembered The Crew which is actually another Ubisoft game literally cannot be played anymore because it was online only and they killed the servers. I mean it's 10 years old but so what do people still play NES/SNES games? Sure. This is the future with Ubisoft at least. Time for a boycott.
 

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AAA games are big business and the result is executive mindsets.

Common practices include:
  • "Games as a Service." Monetization through season passes, DLC, microtransactions, and in-game currency.
  • DRM, including always-online requirement.
  • Day 1 Patches, and shipping physical games with a fraction of the game data.
  • Higher price point.
  • Minimal bug testing for faster release schedule.
The thing about it all is that these AAA practices make good business sense, but they're interpreted differently from the consumer end. For all the critics, there's a big market that wants to be on the cutting edge for social or streaming purposes.

Of course, not every AAA release is going to use all of these by default, but there's been growing talk about streaming games in and eliminating the direct download factor.

The real question is, what kind of consumer are you?
 

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This is how piracy ends isn't it?
I actually doubt this. Something tells me that unless companies do something really stupid, like full streaming only, pirates will always find a way.
Although honestly with how AAA is going, I just kind of hope people just stop buying these games. Spending any amount of money on them is just encouraging them to continue to get worse
 

Robert Newbie

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I actually doubt this. Something tells me that unless companies do something really stupid, like full streaming only, pirates will always find a way.
Although honestly with how AAA is going, I just kind of hope people just stop buying these games. Spending any amount of money on them is just encouraging them to continue to get worse
I'm not sure what will sustain game consoles, if they become streaming boxes. There really wouldn't need to be multiple competitors, except for the obvious exclusives battling it out. More users would embrace the PC, since streaming would theoretically take a lot of the hardware strain out of the build itself.

Courting older enthusiasts would be the problem. They could attempt "Chrono Trigger 2" or "Shenmue: The Final Chapter," but many would end up questioning the creativity. Emulating old platforms would be about as popular as Nintendo Switch Online. The new games would have to do the heavy lifting, but we're probably talking a monthly/yearly subscription model, and who knows how long any one game would stay available.

My head hurts thinking about it all.

EDIT: I think I've got it. Companies could make streaming boxes, but they'd simply be compatible with the app that allows the publisher's games to load. You can have individual subscriptions to separate companies. Like, Nintendo is the core service with one subscription price, but there's the upsell to get access to EA, Ubisoft, etc. games.

Don't forget specific controllers from different companies! Those only work with certified streaming boxes.
 

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The "always online" thing has been around since 2012. Ubisoft is not the first one to try it, and yes, I do think other companies will do it too.
 

Robert Newbie

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I think "games as a streaming service" is an ideal that will be chased every 7-10 years. Like PlayStation Now. Microsoft and Sony will probably take turns giving it a try, offering it as part of their online subscription plan. No one will use it, and the idea will be dropped for a time. Some executive will say, "the technology's better now. We can do it this time!" The cycle will begin again.

I think the "games as a streaming service" concept lives and dies on a single scenario: Being the only option. Consumers are going to keep buying physical and digital when they can because that's what they know.
 

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The "always online" thing has been around since 2012. Ubisoft is not the first one to try it, and yes, I do think other companies will do it too.

Yeah but for single player only games? I think that's new, or I was unaware of others that did that. They might have had it but it was optional but not required.

But there are games like Diablo 3 that have single player and multiplayer that require it even if you're playing alone, I believe.

While Diablo 3 is technically a single-player experience, multiplayer is available for up to four players to get together cooperatively
 

tech3475

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Both Assassin's Creed Shadows and Star Wars Outlaws will require an internet connection at all times despite being single player games. Literally no multiplayer aspect in either one. Ubisoft says it's because they need to be constantly downloading files or something which sounds like bs but whatever. Is this the future of gaming?

This is how piracy ends isn't it?

Where have you heard it's needed at all times? From what I've seen it's only needed for initial install.

Source for SW: box art
Source for AC: https://www.eurogamer.net/assassins...ill-require-internet-connection-to-first-play

As for why, my guesses would be either AP (prevent pre-release leaks) and/or disc space and/or they want to press discs before the game is actually playable.

Although I lean more towards the latter.
 

Jayinem

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Where have you heard it's needed at all times? From what I've seen it's only needed for initial install.

Source for SW: box art
Source for AC: https://www.eurogamer.net/assassins...ill-require-internet-connection-to-first-play

As for why, my guesses would be either AP (prevent pre-release leaks) and/or disc space and/or they want to press discs before the game is actually playable.

Although I lean more towards the latter.

That was being reported about a week ago by many sites, but just a couple of days ago Ubisoft came out and said it was just for installing so it's changed.

I edited the first post but it won't let me edit the thread title or I would change it.
 

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I'm not sure what will sustain game consoles, if they become streaming boxes. There really wouldn't need to be multiple competitors, except for the obvious exclusives battling it out. More users would embrace the PC, since streaming would theoretically take a lot of the hardware strain out of the build itself.

Courting older enthusiasts would be the problem. They could attempt "Chrono Trigger 2" or "Shenmue: The Final Chapter," but many would end up questioning the creativity. Emulating old platforms would be about as popular as Nintendo Switch Online. The new games would have to do the heavy lifting, but we're probably talking a monthly/yearly subscription model, and who knows how long any one game would stay available.

My head hurts thinking about it all.

EDIT: I think I've got it. Companies could make streaming boxes, but they'd simply be compatible with the app that allows the publisher's games to load. You can have individual subscriptions to separate companies. Like, Nintendo is the core service with one subscription price, but there's the upsell to get access to EA, Ubisoft, etc. games.

Don't forget specific controllers from different companies! Those only work with certified streaming boxes.
Controversial opinion, just stop buying games. Stop being a consumer. Games have gotten worse, companies hate their fans, and the cost of gaming has ballooned to games being over 130$ before they tag on the extra charges. I fail to see what’s appealing about modern gaming or why people even care about them anymore. Seriously, I don’t understand why people continue to support the gaming industry
 
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Robert Newbie

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Controversial opinion, just stop buying games. Stop being a consumer. Games have gotten worse, companies hate their fans, and the cost of gaming has ballooned to games being over 130$ before they tag on the extra charges. I fail to see what’s appealing about modern gaming or why people even care about them anymore. Seriously, I don’t understand why people continue to support the gaming industry
Oh, hey, new avatar.

Yeah, I remember when a friend of mine got the Tomb Raider reboot, and he overspent because he needed those special edition goodies. That Lara Croft figure was one of the saddest things I had ever seen.

I do think game budgets have ballooned, and I think there was something special about a group of a few dozen people working on a single game. Back then, when we saw intricate blades of grass instead of a flat texture, we felt that effort. We knew someone poured the time into it just to capture the moment.

The industry doesn't have that vibe, it just feels commercial. The industry isn't going to magically change back because the old guard is gone. The creatives of the day are mostly gone. The industry can only course correct as it goes, since it doesn't know where it came from.
 

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