Homebrew [Release] PrBoom+ 3DS Port (GPU-accelerated)

ReallyiAmGhost

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Thanks for this - the weapon switching is sooo much better now. No more multiple presses on the X key to get the one you want....

However, is there a way to get the analog slick to turn and not strafe? I tried remapping the cfg file but everything seems to change apart from that - the analog stick always strafes no matter what I do.....

I'd love to use analog for forward/backward/turn left/turn right and the shoulder buttons for strafing if possible....
Thanks in advance :)

Here's new build that adds option to swap x-axis between circle pad and c-stick, which allows rotating with circle pad.
https://github.com/iAmGhost/PrBoom-Plus-3DS/releases/tag/v1.0.2
 

boomerang42

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ReallyiAmGhost:

Create HBL Shortcut to launch between multiple IWADs

I have a couple questions about that. I've never made a hbl shortcut so please excuse if the first two are dumb questions.

Can you put all PrBoom+ hbl shortcuts in one xml, or does each shortcut have to be in a separate xml?

Where do you put the xml? I put PrBoom-Plus.xml with all the shorcuts in the \3ds\PrBoom-Plus-3DS folder, but I don't see anything but the regular PrBoom+ in hbl. I don't see a way to use the shorcuts to choose what to play.

Is it possible to include deh in the shortcut? For example:
<arg>-iwad iwads/doom2.wad -file pwads/name.wad -deh pwads/name.deh</arg>
If not, that would be a very useful option to add.

Is deh inside of a pwad automatically used when the pwad is loaded?

And finally, can you have multiple pwads in a shortcut (use -file more than once)? For example:
<arg>-iwad iwads/doom.wad -file pwads/pwad1.wad -file pwads/pwad2.wad</arg>
One reason for this is some wads have fixes in separate wads.

Anyway, with shortcuts so you don't need access to a pc to switch between different wads, being able to strafe with the circle pad, and ZL ZR usable, this now has just about any feature you could want 👍
 
Last edited by boomerang42,

DrVenkman

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One aspect of Jaguar Doom that should be implemented here is the overlay that was on the Jag controller: easy access to weapons and the map. I know that the keyboard is there, but the keys are so tiny that you essentially have to pull out the stylus.

Just a thought.

Doom with stereoscopic 3D, with the 3DO soundtrack is just awesome. Toss in the Jag overlay on the bottom screen and you have some mighty fine Doom.
 
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