Update: Raptor SDL2 Hardware acceleration! Special thanks to ccawley2011 for working on hardware acceleration for 3DS SDL2! https://github.com/RetroGamer02/raptor-consoles/releases/tag/MultiSys-V1.0.3
I saw this on your github, about two hours ago, I hope I didn't do anything stupid, by posting the news, if so don't hesitate to tell me, I must admit that I behaves a bit like a crazy puppy when I see something new! :D
Thank you for this tip my...
Ha! I haven't even announced 5.1 yet, my friend :)
And yes, the new 2K GRAM experimental build is designed to play the RCA Studio II emulator and the new "Chippie" Chip-8 emulator done by Decle for the Intellivision (Chippie just came out last...
Thanks Dave for the 5.1 & WOW !!! You brings a new system to the DS with the RCA Studio 2, it's so cool ! :bow:
So I know that my question is going to seem completely stupid and it is obvious that I missed something but do we have to map the...
v27.3.1 (hotfix)
What's new?
Some A-Data and Lexar branded SD cards will no longer show the SD prompt.
The SD prompt (for bad/fake/untested SD cards) will now only display when first booting TWLMenu++ on DSi. Turning off the DSi and turning it...
There is handy for 3ds, which struggles to reach full speed on a o3ds. Most probably, due to insufficient optimization.
Therefore, i think that nds might run well, if the most intensive parts were rewritten in assembly code. There are a few...
I think it should be able to perform very well on the DS, the Handy source is a bit of a mess though so it's some work to just get it working on the DS. The SDL version I guess is a little bit better in regard to the source code structure.
I...
Thanks to ArcheyChen's efforts in getting in contact with Rudolph we now have public source code for GBA Exploader. I have taken the liberty of porting it to current devkitarm/libnds standards and recompiled it. I gave it a new version...
Another day, another great emulator that makes its way into the Apple Store for more users to enjoy. With Apple opening its store up to videogame emulators earlier this year, emulators didn't take long to start appearing into the official store...
Why?
Even though the Wii U has a built in SD slot, it doesn't support using it as a storage expansion to store Wii U games (unlike it's predecessor). USB pen drives are notoriously unreliable and hard drives are bulky and require extra power or a...
As each year passes, retro games become harder and harder to play, as the physical media begins to fall apart and becomes more difficult and expensive to obtain. The onward marching of time and evolution of technology also means that video games...
Awesome thanks, I'll compile the Snes9x Core and a few others to see if it helps ;)
and welcome to the thread :)
1715385804
@blackkawa you can get Legend of Dragoon to work if you disable the Dynamic Recompiler and change the PSX CPU Clock Speed...
Sure. Any core can be built with audio optimization levels 0, 1 and 2, without changing core code. I can take a look at Snes9x source to see if we can easily get optimization level 3 too.
I suggest building RA with WIIU_AUDIO_OPTIMIZATION_LEVEL=2...
That's really weird, because I'm not getting any of those bugs on my side.
I see you're using a DSi, but are you running from a flashcard, or from DSi SD card? Also, have you tried exiting and re-entering a folder?
EDIT: Just found some icon...