This is something that cannot be fixed with game patch if game runs perfectly fine on Switch without any patch. Motivate RyujinX devs to fix their stuff.
So it seems you didn't use Python that much.
Whenever you get such an error, you must install library with pip. This time you must install "astc_decomp"
I guess you will get also error for PIL, in this case you must install "Pillow"
To extract files from CPK I have used GarBro.
For converting xtx to png I have used my own tool (in case of multilayered images it supports extracting only first layer)
https://github.com/masagrator/NXGameScripts/blob/main/Secret%20Game/XTX_unpack.py
In sys.cpk games using Regista engine store...
@joex11 So I have looked at Tomu, Yomoru for a brief moment. I was hoping they are using CMojiFont library like in some of other games published by NIS (it has a flag that allows setting variable width glyphs), but not this time.
Function responsible for rendering text in executable is at...
I am now porting translation of A Clockwork Ley-Line trilogy to Switch. Spend a week on figuring out how engine works so now I don't need to rely on mrg archives to load files, fixed font spacing for messages, text box size, etc. (I don't care that much when patch misalignes help texts glyphs...
PC Emulators have builtin FPS unlocker that does exactly the same thing as this tutorial and FPSLocker without any patches. Only thing that doesn't have FPS Unlocker built in is yuzu on Android. It's even explained at the beginning of first post.
I guess you chose the wrong place to complain...
Sounds like you are not doing OC.
The best way to play Sonic Frontiers at 60 FPS:
1. Use FPSLocker with FPSLocker patch available for this game, you can download it directly from overlay. Don't forget to convert it after downloading, and restart game...
Games published by Prototype require different approach to script disassembling for each release of each game. So tools made for PC version won't work on Switch version the same way. You need to make your own disassembler for Switch version.
I have never used LuckSystem for translation, for all...
Menherafflesia: Flowering Abyss (メンヘラフレシア フラワリングアビス) English translation mod for Nintendo Switch.
It's a prequel to Saikoro Psycho. Translation mod for it you can find here:
https://gbatemp.net/threads/saikoro-psycho-seventh-heaven-english-translation-mod.656500/
Mod is mainly based on PC mod...
If you are creating new account just to call on someone's bullshit publicly, you should provide evidence. Otherwise do that on private channels. We don't need unproductive drama here
VR had the chance to integrate with existing games and tech but VR companies said "NO, I WANT MY SHIT TO BE STANDALONE AND MY GAMES EXCLUSIVE TO FACEBOOK"
Back when Oculus Rift was still starting out and being demoed around, they modded existing games to use it as a 360° immersive screen thing and that was AMAZING.
The tech isn't there for affordable power enough VR headsets at a good market value yet sadly, oculus had a good idea but didn't have enough funds for marketing iirc
But now it's "can I use my VR set with my racing games, that would be neat?" "ONLY IF YOU USE OUR DILDOSTICK CONTROLLERS AND RUN THE GAME ON OUR ANDROID-UNDERPOWERED BRICK"
These are the same type of gamers that spend $2,000 on a GPU when a $600 GPU gives nearly the same outcome which is what the market looks at for them to do spend more on unneeded bs