Jet Car Stunts 2 ANDROID PORT Vita v.1.0 - Rinnegatamante

peter8

Well-Known Member
OP
Member
Joined
Oct 15, 2021
Messages
603
Trophies
0
Age
43
XP
1,256
Country
Germany
The new year do not even start and the Vita scene comes up with 3 new Android Ports for the VITA / PSTV !
Happy New Year

Title :
Jet Car Stunts 2




Description :

Homepage - http://trueaxis.com/

Sequel to the award winning Jet Car Stunts.
WARNING This game will challenge you.

- 120 levels, 3 difficulties each.
- 7 cars with varied handling.
- 4 Game modes.
- Level creation and sharing
- Global leaderboards with replays.
- Crazy stunt driving on outlandish courses.
- Insane jumps.
- Ludicrous speeds.
- Manic car handling.
- Outrageous jet physics.
- Friend challenges.
- Controller support

Note: Using non-app store apps with JCS2 may break JCS2, causing it to crash every time on start up.
In-App Purchases: JCS2 has flexible options, either buy all in one purchase, or pay just for what you want.


Release Name :
Jet Car Stunts 2 Vita v.1.0

Author:
Rinnegatamante

Info :
This is a wrapper/port of Jet Car Stunts 2 for the PS Vita. The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.

Version :
v.1.0 (First Release)

Download :
https://vitadb.rinnegatamante.it/#/info/1176
or
https://github.com/Rinnegatamante/jetcarstunts_vita/releases

NOTE : reading github need IE update, otherwise it dont show anything up.


Setup Instructions :

Requirements ->
- libshacccg.suprx
- kubridge.skprx
- fd_fix.skprx OR repatch_ex.skprx (Don't install fd_fix.skprx if you're using rePatch plugin)
- Android Game Data Files

- Install kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
*KERNEL
ux0:tai/kubridge.skprx
ux0:tai/fd_fix.skprx
Note Don't install fd_fix.skprx if you're using rePatch plugin
- Install libshacccg.suprx, if you don't have it already, by following this guide.
https://cimmerian.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx

Install Android Data files ->
- Obtain your copy of Jet Car Stunts 2 legally for Android in form of an .apk file. You can get all the required files directly from your phone or by using an apk extractor you can find in the play store.
- Open the apk with your zip explorer and extract the lib and assets folders to ux0:data/jetcarstunts.
- Install VPK.

Optional ->
- Install PSVshell to overclock your device to 500Mhz.


Notes and Tips :
- In order to play DLC levels you'll need to have purchased them and provide the relative data files. Failing to do so will cause a crash when attempting to load related levels.
- Sometimes, game can crash due to audio mixer qwirks. To circumvent this, an option to start the game without audio is provided.


Credits :
- TheFloW for the original .so loader.
- gl33ntwine for the awesome Android subsystem reimplementation FalsoNDK and FalsoJNI.
- CatoTheYounger for testing the homebrew and providing screenshots.


First Test :
PSTV 3.65 + 32GB Sony Memory Card + fd_fix + kubridge v3 (no overclock used or install)
Data Files APK = v1.0.17
Result = WORKING

Many Thanks Rinnegatamante ! gbatemp is also loving your SoulCalibur Port !
 
Last edited by peter8,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • K3Nv2 @ K3Nv2:
    @Veho, where's the poll at?
  • Julie_Pilgrim @ Julie_Pilgrim:
    they're giving the internet an open text box?
  • BigOnYa @ BigOnYa:
    I never played or own any of they devices, but I like small style, but with a somewhat grip
  • Julie_Pilgrim @ Julie_Pilgrim:
    oh man, that always goes great!
  • Julie_Pilgrim @ Julie_Pilgrim:
    im sure half the responses won't be literal racial slurs or "drop table" jokes
  • Veho @ Veho:
    Look, it's China. They know what it's like when you give a poll to half a billion trolls.
  • K3Nv2 @ K3Nv2:
    How much dollar do you think it is?
  • Veho @ Veho:
    ONE MILLION DOLLA
  • Veho @ Veho:
    I know the pricing of electronics nowadays isn't "how much it actually costs" but "how much we can get away with", but putting up a poll is just cynical.
  • K3Nv2 @ K3Nv2:
    Probably $150 someone said Anbernic said around the same price as rg556
  • Julie_Pilgrim @ Julie_Pilgrim:
    you know which game i wish they would rerelease
  • Julie_Pilgrim @ Julie_Pilgrim:
    sonic unleashed
  • K3Nv2 @ K3Nv2:
    Make it a happy meal toy
  • Julie_Pilgrim @ Julie_Pilgrim:
    that game's engine is really fucking intensive so it runs like literal shit on xbox 360 and ps3
  • Veho @ Veho:
    Nah I'm getting value creep again. I look at a $50 console "but for just a few more dollars you could get XYZ" and I end up considering the Steam Deck.
  • Julie_Pilgrim @ Julie_Pilgrim:
    like the lighting in that game was genuinely so good
  • Veho @ Veho:
    Not getting dragged into that again.
  • Julie_Pilgrim @ Julie_Pilgrim:
    i dont get why they didn't port the one game that ran the worst on consoles, to pc
  • Julie_Pilgrim @ Julie_Pilgrim:
    like you port everything to pc except the one game where it would make the most sense. why. what do you gain from this
  • Julie_Pilgrim @ Julie_Pilgrim:
    is sega just personally fucking with me? are they laughing while watching me through my kinect camera as i get up to restart my xbox for the third time because the game froze again
  • K3Nv2 @ K3Nv2:
    Buy handhelds from five below better quality
  • K3Nv2 @ K3Nv2:
    Valve probably going to do another refresh of the deck this fall with rog ally like specs tbh
  • Veho @ Veho:
    A smaller form factor would be nice too.
  • K3Nv2 @ K3Nv2:
    A shield portable 2 would be nice aye Nvidia
    +1
    K3Nv2 @ K3Nv2: A shield portable 2 would be nice aye Nvidia +1