how is this even new, other than it being work, why did people not put identifying files in the distributed games from the start?
at least on pc, that'd only make sense.
on consoles, it clearly doesnt work that easily
My guess is that they will steganographically encode a unique identifier in the pattern of the multiple checks in the games code (like how far away they're spaced in the binary, or what part of the system do they check for), and maybe even...