So it seems you didn't use Python that much.
Whenever you get such an error, you must install library with pip. This time you must install "astc_decomp"
I guess you will get also error for PIL, in this case you must install "Pillow"
To extract files from CPK I have used GarBro.
For converting xtx to png I have used my own tool (in case of multilayered images it supports extracting only first layer)...
@joex11 So I have looked at Tomu, Yomoru for a brief moment. I was hoping they are using CMojiFont library like in some of other games published by NIS (it has a flag that allows setting variable width glyphs), but not this time.
Function...
I am now porting translation of A Clockwork Ley-Line trilogy to Switch. Spend a week on figuring out how engine works so now I don't need to rely on mrg archives to load files, fixed font spacing for messages, text box size, etc. (I don't care...
It was tested for over a week and nobody reported issues, so I'm sharing here triple buffer exefs patch for 1.0.0 game.
https://github.com/masagrator/NXGraphicsPatches/raw/master/Paper Mario The Thousand Years Door/Triple...
PC Emulators have builtin FPS unlocker that does exactly the same thing as this tutorial and FPSLocker without any patches. Only thing that doesn't have FPS Unlocker built in is yuzu on Android. It's even explained at the beginning of first post...
Sounds like you are not doing OC.
The best way to play Sonic Frontiers at 60 FPS:
1. Use FPSLocker with FPSLocker patch available for this game, you can download it directly from overlay. Don't forget to convert it after downloading, and restart...
@Xdqwerty, I sell modchips sometimes, but quite rarely. And yes, I do need money that goes towards soldering equipment and hardware for projects alike.
I'll give it shot. I threw out my back last week and all I wanna do is lay on the couch and play some games and try to get my back to ctfo.
Getting up and down to try to make this thing work is the opposite of what I wanted to be doing lol