I am trying to compile this homebrew app (learning unity for 3ds) and am following this Tutorial. But I can't try testing it in unity or compiling it of r3ds and it give me these errors. can't understand them. I am using a m3 pro MacBook pro running windows 11 in parallels desktop.
Is anybody making or willing to make a port of n64 for the 3ds, the n64 emulator is not that good and I only have an old 3ds. paper mario 64 us has also fully been decompiled
I am using this guide (but with a stink v2) on a raspberry pi running raspbian lite and I am trying to install retro go, but I get stuck on this error (guide pdf linked bellow)
I just had an idea, there could be a 3ds native version that could take advantage of what the 3ds could do, (not in the games). Some ideas I have for this version are wifi box art downloading, less pixelated home screen, and 3d box art (you turn on the 3d slider and the box art looks like it...
what about auto game box art download which if your dsi (or 3ds) is connected to a internet connection, it could download the box art for the game if it can find any (kind of like how usb loader gx on the wii downloads the box art)