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The Unknowns of Emulation: A Breakdown of Yuzu V. Nintendo
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<blockquote data-quote="BlusterBong" data-source="post: 10377633" data-attributes="member: 486035"><p>That's becuase Sega is owned by Sammy, a company best known for gambiling machines in Japan, the reason Sega lets Sonic Fangames go but not other things like OpenBoR is purely for PR reasons (you know, since they've been taking the Sonic franchise's brand image since the Saturn Days)</p><p></p><p>If Nintendo <em><strong>really</strong></em> wanted the free PR<strong><em>, </em></strong>they would be allowing fangames for F-Zero or some other IP they own regardless of how popular they are, but they don't because they know the real consumers (i.e your typical Joe Shmoe) cares more about the product, and something like Yuzu in the way Troipical Haze was doing so would be seen as out of the way (I.e system requirements and current compatibility as is), and arguably worthless since you're jumping through several hoops to achieve what amounts to the same result as an upscaler that they can hook up minus the framerate increace.</p></blockquote><p></p>
[QUOTE="BlusterBong, post: 10377633, member: 486035"] That's becuase Sega is owned by Sammy, a company best known for gambiling machines in Japan, the reason Sega lets Sonic Fangames go but not other things like OpenBoR is purely for PR reasons (you know, since they've been taking the Sonic franchise's brand image since the Saturn Days) If Nintendo[B] [/B][I][B]really[/B][/I] wanted the free PR[B][I], [/I][/B]they would be allowing fangames for F-Zero or some other IP they own regardless of how popular they are, but they don't because they know the real consumers (i.e your typical Joe Shmoe) cares more about the product, and something like Yuzu in the way Troipical Haze was doing so would be seen as out of the way (I.e system requirements and current compatibility as is), and arguably worthless since you're jumping through several hoops to achieve what amounts to the same result as an upscaler that they can hook up minus the framerate increace. [/QUOTE]
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