I think it should be able to perform very well on the DS, the Handy source is a bit of a mess though so it's some work to just get it working on the DS. The SDL version I guess is a little bit better in regard to the source code structure.
I...
Either your not in DSi mode or you're trying to run Beatmania, I've done a fix to not check for cart-ram on DSi in the next version (this hangs the DSi since it doesn't have a cart port).
Loading old save states is not supported, too much work to convert between versions, or can you not create new save states?
I can run "Solomon No Kagi" just fine, but do you have a file which works in V0.9 and not in V1.1.7?
I try to keep different parts of the machine in separate logical "structures", in this case a source repository/folder.
Now the V30MZ cpu is not used in any other machine except the WonderSwan, but take the 6502 is used in _many_ machines so the...
I'm sorry, I guess I'm out of the loop, what do you mean "cpu core?" Is that like a retroarch core? I was just curious if there was still any reason to keep dualSwan around.. Which it doesn't really seem like there is :p
Anyways, I will say...
Sorry, hadn't test on HW. Double Dribble uses 3 CPUs so I always reset all 3 CPUs but it doesn't work (on HW) if the they are not correctly configured before. Fixed now.
https://github.com/FluBBaOfWard/K80DS/releases/tag/v0.3.9
So I crammed together the different Konami emulators and created K80DS, Konami '80s arcade emulator.
https://github.com/FluBBaOfWard/K80DS/releases/tag/v0.3.8
https://github.com/wavemotion-dave/ColecoDS
V9.5: 30-Mar-2024 by wavemotion-dave
ADAMnet improvement for disk/tape handling. Improved timing, improved caching and more disk/tape games should load and run correctly.
DSI gets a massive 2MB of...