It's something I've been wondering about ever since Nintendont got full broadband adapter support, there is a piece of homebrew called gcars-cs that was written way back then that allowed for games like Sonic Adventure 2 and Super Smash Brothers Melee to work over the internet, here's a tutorial...
As you can see here, loading Jarvos.dol by itself brings up a menu that features MK1 (never ported to gamecube). Looking at the dol file in a hex editor reveals it looks for "MK1.SR" which would mean throwing it in there would make it load, right? Unfortunately it simply freezes up and looking...
I see that things like Devolution allow for different controllers in gamecube games running in Wii mode, but has anyone tried that for regular Wii games?
I just have a quick question regarding this, would lightguns such as the NES zapper work through an adapter using emulated versions of lightgun games on a CRT? As far as I know the way these things work is that they rely on a flash from the television screen and the gun itself registers if a...
This is actually a very old problem of mine that I decided to give up on, anyways in my attempts to run this virtual console arcade game (I've tried two wads, one that was modified to be region-free and one that wasn't) the menus are rendered entirely in mojibake, and regardless of what I do...