Thats what goldleaf tells me anyways. Thats whyi was asking if this depends on the sigpatches that you copy over. Cause i definitely copied over the latest set for 16.1.0. Seeing as TOTK is running, i think this is somehow related to goldleaf or quark or something....
For future readers.
My screen was broken. I could see the console boot into hekate. If i selected an autoboot, it would either boot into stock os or crash when booting atmosphere, because the sd card was formatted exfat. everything works fine now
Thanks man. Tinfoil after the Konami code did the trick. I would still love to know why it is not working with goldleaf. It used to work on all the other consoles
Thanks for the pointers buddy but im still a slightly confused. Can you elaborate a little? Extract the keys with lockpick and then what :(?
never had to do this before with my switches
Hey everyone
i am trying to install games on a picofly switch with 16.1.0 fw. Latest Atmosphere and sigpatches.
When i try to install games from goldleaf it says key generation mismatch. When checking the information on goldleaf it says that i have fw 16.1.0 but key generation is still 9 (as...
I think i am kinda screwed. I am 99.9% sure that when i set hekate to autoboot it ends up in a hard crash (hold power button for x seconds). If i dont set autoboot, i can see that the screen is on, and i am surely on hekate but can not see shit to do anything.
with no sd card i can only see...
Hi everyone,
I have done several pico installs on working switch consoles no problem.
This candidate i bought "broken". Broken in this case means: Console works fine when docked, but no picture in Handheld. Backlight seems to be on.
I tried repairing it to no avail, i put in another consoles...
Hi everyone
I've ordered one of those white esp32 controllers from Ali(the one that has one end shaped like a dual shock controller). I went around and reflashed the whole thing using the Arduino IDE. Webserver is working. I used it and put the latest 9.00 goldhen payload bin there. My PS4 is...
well... creating backups wasnt as easy as everyone is saying in this thread. you had to have that special adapter in your dreamcast to actually transfer the "GD-ROMS" content to your computer. Which took ages if i remember correctly, cause it was sending the data over the modem port. The burning...
isnt that what happened with every other gamecube title though (all the resi and mario sports games)? Anyway. I hope you guys can come up with a solution to this GC problem. Good luck!
instead of having a list of whats working, having a list of what does not is probably easier to maintain isnt it? id prefer a list version somewhere. now whos gonna do it? hehe