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Nintendo 3DS
Circle Pad patches for Super Mario 64 DS and other games (in TwilightMenu with TWPatcher and RTCom)
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<blockquote data-quote="Sono" data-source="post: 10026593" data-attributes="member: 373734"><p>Short reply: poggers</p><p></p><p>[HR][/HR]</p><p></p><p>Long reply:</p><p>Yay, finally someone has did it! <img src="/styles/default/gbatemp/smileys/grog.gif" class="smilie" loading="lazy" alt=":grog:" title="grog :grog:" data-shortname=":grog:" /></p><p></p><p></p><p>I'm not a rich corporate monster, so there is a way to disable it! It just requires two click instead of one, so people don't accidentally untick it, because some patches do rely on rtcom being present (even if it does nothing), and don't want people who can't read be complaining that they get a black screen because they have disabled it.</p><p></p><p></p><p>That sounds about right, because they did mount it sideways for easier routing of the analog traces.</p><p></p><p></p><p>As for the slowdown, the timing is very weird. You have to request rtcom for the next frame after releasing it, otherwise you'll have to wait a whole frame to communicate.</p><p>There is also an autorelease function in the latest version, so the ARM11 won't get hanged if you forget to release it. I think you could use this to your advantage, to schedule a read from CStick controller, and just return that data instantly, so the ARM7 is hogged down for less time.</p><p></p><p>Also yes, rtcom init needs around 2-3 VBlanks before it's fully functional.</p><p>I can make you a debug build, which has raster bars for debugging timing, if you need it.</p><p>Oh also, rtcom doesn't work while any of the display controllers are off. Both screens must have a controller assigned, and after assigning display controller to both, you need to wait 2-3 VBlanks. This is a limitation of Nintendo's code, not mine.</p><p></p><p>Oh, and those complaining that sleep mode doesn't work, they are correct. Closing the lid wipes parts of VRAM, which is also where the rtcom payload is uploaded to. There is literally no more space to put any data into, so sadly this has to be solved on the DS side, to re-upload the payload.</p></blockquote><p></p>
[QUOTE="Sono, post: 10026593, member: 373734"] Short reply: poggers [HR][/HR] Long reply: Yay, finally someone has did it! :grog: I'm not a rich corporate monster, so there is a way to disable it! It just requires two click instead of one, so people don't accidentally untick it, because some patches do rely on rtcom being present (even if it does nothing), and don't want people who can't read be complaining that they get a black screen because they have disabled it. That sounds about right, because they did mount it sideways for easier routing of the analog traces. As for the slowdown, the timing is very weird. You have to request rtcom for the next frame after releasing it, otherwise you'll have to wait a whole frame to communicate. There is also an autorelease function in the latest version, so the ARM11 won't get hanged if you forget to release it. I think you could use this to your advantage, to schedule a read from CStick controller, and just return that data instantly, so the ARM7 is hogged down for less time. Also yes, rtcom init needs around 2-3 VBlanks before it's fully functional. I can make you a debug build, which has raster bars for debugging timing, if you need it. Oh also, rtcom doesn't work while any of the display controllers are off. Both screens must have a controller assigned, and after assigning display controller to both, you need to wait 2-3 VBlanks. This is a limitation of Nintendo's code, not mine. Oh, and those complaining that sleep mode doesn't work, they are correct. Closing the lid wipes parts of VRAM, which is also where the rtcom payload is uploaded to. There is literally no more space to put any data into, so sadly this has to be solved on the DS side, to re-upload the payload. [/QUOTE]
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Towelie runs my farm, he's awesome.
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, Polly is still around from what I've heard.
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, is Pollys alt I knew it
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Yea I see him every once whi!e , incognito
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, I'm not him. Keep looking.
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Still don't know why he left unless someone really hurt his feelings
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He was the ass of gbatemp, everyone knocked on him, I honestly felt bad, even though I was guilty myself, but he egged it all on himself,
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But he still here, but under dif name, he pm me sometimes still even.
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Your correct, Somebody would be guilty and there would be riots, then they storm the gbatemp capitol,
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Online or not there are still certain rights that judges would have no issue handing out a warrant over
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Remember that Alexa robot I gifted you
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