Yo-Kai Watch 2: Psychic Spectres - New Game Coin Resource [NA]

Yo-Kai Watch 2: Psychic Spectres - New Game Coin Resource [NA] 2024-05-06

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Note that this file DOES NOT have significant progression; rather, it's merely played far enough through the intro sequence to gain access to the Post office and the Mount Wildwood gatcha machine. From there, it's spent a solid FIVE INGAME HOURS just inputting endless QR and serial codes from IRL-distributed merch and commercials, as well as collecting all available online distributed items; I spent so much time on this I eventually just burnt out and dropped the game without even playing it, but this should represent just about everything you can get. I do recall knowingly grabbing just eight of each Traveler Coin type, but I believe that was because the reward pool for them was too small to need more.

Two save files are included:
-The first has all content obtained, but HAS NOT spent any of the obtained Crank-a-Kai coins; the results of coins are actually generated at the time of obtaining them, so this won't allow roll randomization, but it will maybe be a little more fun for you?
-The second, then, has the same content as the first, only with many of those coins already prespent. So, you know, you don't have to sit through even more endless menuing.
-Either way, you'll still find many coins still in your inventory - including at least one of each exclusive coin type obtained, for completionists.
Author
Gamwhiz
Downloads
49
Views
323
First release
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  • Xdqwerty @ Xdqwerty:
    @BigOnYa, and i dont think the rectangular movement behavior works for platform games
  • BigOnYa @ BigOnYa:
    Yea it does. And you can add platform character behavior to your own charcter, and it will have move and jump already setup for you, space bar is jump, arrows move
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i already added the platform character behaviour to the player since i started doing this
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, and already set up animations for when he shoots both standing and walking
    +1
  • S @ salazarcosplay:
    @Xdqwerty you could
    add alcohol to the game too
  • Xdqwerty @ Xdqwerty:
    @salazarcosplay, one of the curative items has the internal name of "beer"
  • Xdqwerty @ Xdqwerty:
    although it looks like a coke can
  • S @ salazarcosplay:
    @Xdqwerty what is the game based on
  • S @ salazarcosplay:
    what was the inspiration
  • Xdqwerty @ Xdqwerty:
    @salazarcosplay, based on my ideas i'd say mega man games (probably mega man zero mainly)
  • S @ salazarcosplay:
    I had some ideas for megaman based game
  • S @ salazarcosplay:
    @Xdqwerty make people have their own character
  • S @ salazarcosplay:
    and be able to fight other players
  • S @ salazarcosplay:
    and co op
  • Xdqwerty @ Xdqwerty:
    @salazarcosplay, kind of like mugen or rivals of aether?
  • S @ salazarcosplay:
    and also ahve the option to play as a human
  • S @ salazarcosplay:
    or set it up that when you get injured past a certain point they have to replace your human parts with cybernetics
  • Xdqwerty @ Xdqwerty:
    i have a placeholder enemy sprite i made
  • S @ salazarcosplay:
    or have it that you don't know you are a cyborg, robot, and you find out and have a existential crisis
  • S @ salazarcosplay:
    or have it start in the virtual world and you are an ai that gained sentience
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
    S @ salazarcosplay: you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body...