Finished TTYD, what a masterpiece. One that felt like it was in slow motion sometimes and had a little bit of a backtracking shitshow from time to time, but the world and characters were so overflowing with personality and you could tell that the people who made it loved working on it so I was...
FOMO is a predatory business practice that more gamers should be advocating against. For example, the breakfast menu at Panera Bread ends at 10:30 AM, 3 entire hours before the average gamer wakes up
new members on their way to make a thread asking why their pc isn't running well, only to reveal two pages of questions later that they soaked their pc in a bathtub full of milk or something and say they didn't know they weren't supposed to do that
super paper mario was my first and sticker star was the second one i tried so i think my takes on paper mario are the furthest possible from the elitists
@AkiraKurusu yeah that's my only issue with it so far... it does literally nothing to help that. cutscenes can't be skipped, text can't be sped up. during the longer speaking segments i honestly just uncap the framerate to prevent myself from getting bored
i'm also noticing that ttyd aesthetically has a lot in common with spm so maybe that's a large part of the reason i'm liking it a lot, is because i'm aware of that now
i'm actually really enjoying the ttyd remake, i tried the gamecube version like 5 or 6 times and could just never get into it, but this time around i'm actually really enjoying it. it feels a lot like origami king though... but with good combat :D not that origami king's was bad but man it got...
btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
@Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.