redunka's latest activity

  • redunka
    It should only affect unique badges, so you can safely set each of them to 255 without hitting the limit. Well, maybe not only four, but having multiple copies of certain badges allows doing fun stuff like this: I wonder if anyone had ever...
    • 2024-05-29_21-22-48.747_bot.png
  • redunka
    Check the first two posts on page 8 of Advanced Badge Editor's thread, there's info on all possible sub IDs, but you're basically only missing those for horizontal 1x2 (i.e. A: 100 & B: 101).
  • redunka
    No, it's not because of Windows, but seems to be somehow related to graphics drivers, from what I could gather, though don't quote me on that (I'm not the dev of the tool myself, but I'm trying to help him). VC Redistributable helps sometimes...
  • redunka
    The link at the very top of HTT's release thread's original post looks pretty alive to me? If you read the link's description in that same post, you'll see that losing themes after opening eShop hasn't been a problem since that version's...
  • redunka
    redunka replied to the thread iEDGE not loading Japanese ROMs.
    Yeah, mine is also a DS Lite. If that matters, the MicroSD in my flashcard is a Kingston 8GB class 10. The filesystem is FAT32, no idea about cluster size, but I usually just use SD Card Formatter instead of Windows' built-in formatter.
  • redunka
    redunka replied to the thread iEDGE not loading Japanese ROMs.
    Hmm, these are relatively old games, so it shouldn't be an AP issue. Just tested those ROMs (clean, verified against No-Intro database) on my iEDGE, and they both launch properly. Side note: my iEDGE is on Bootstrap v4, although I doubt that...
  • redunka
    This thread should have some useful information: https://gbatemp.net/threads/new-3ds-xl-fuse.416208/ I haven't read the whole thing thoroughly, but I think that people in there had some success in fixing that issue (if I recall correctly, it...
  • redunka
    redunka replied to the thread iEDGE not loading Japanese ROMs.
    Any specific titles that you've tried to launch? To my knowledge, there shouldn't be any troubles with Japanese ROMs on iEDGE. :unsure: Some newer games do require to be AP-fixed first, though.
  • redunka
    redunka replied to the thread Code.bin and exh.bin to elf?.
    See if this script works better for you, that's what I personally use for getting ELFs: https://github.com/NWPlayer123/ctr-elf2
  • redunka
    Bless you and your swift replies 🙏 Outdated godmode (v 1.4..!) was indeed the issue. HHDs files were present in the regions .sarc : )
  • redunka
    Perhaps it was one of the last added in rotation for the Western versions, but the Japanese version received them much earlier, even before the last app update got released (Badge Arcade itself was exclusive to Japan for a long time). Seems like...
  • redunka
    Make sure you aren't skipping the "EXTRA" part of the tutorial that explains how to get badge data from Badge Arcade's update, because some older badges are not included in the SpotPass files. ----- So, the SpotPass server hasn't been shut down...
  • redunka
    redunka reacted to ntoskrnl's post in the thread Badge arcade archive? with Like Like.
    Well, thank you very much for the help! I guess I am now "a part of the forums"! (not actually but something like that lol) Thank you once again!
  • redunka
    redunka replied to the thread Badge arcade archive?.
    Sure, as long as you have NBA's latest update, either installed on your console or as a .cia file. :)
  • redunka
    redunka replied to the thread Badge arcade archive?.
    Older badges are inside the Badge Arcade itself, not in downloadable packs. Check the spoiler in the aforementioned tutorial, the one that says "EXTRA: Getting badge data from the Nintendo Badge Arcade updates". That part will explain how to get...
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