Members who reacted to message #61455

All (10) Like Like (10)

    1. Like

      Jericoss

      Well-Known Member
      • Messages
        1,640
      • Downloads
        7
      • Reaction score
        3,365
      • Trophies
        1
    2. Like

      JohnEspy

      Well-Known Member 42
      • Messages
        105
      • Reaction score
        62
      • Trophies
        0
    3. Like

      felonius

      Well-Known Member
      • Messages
        268
      • Reaction score
        314
      • Trophies
        1
    4. Like

      arismendy64

      Well-Known Member 45
      • Messages
        1,052
      • Downloads
        2
      • Reaction score
        2,804
      • Trophies
        2
    5. Like

      jhmiller

      Well-Known Member From Madrid
      • Messages
        637
      • Reaction score
        3,171
      • Trophies
        2
    6. Like

      kody

      Well-Known Member
      • Messages
        76
      • Reaction score
        87
      • Trophies
        1
    7. Like

      ranma99vn

      Well-Known Member
      • Messages
        151
      • Reaction score
        346
      • Trophies
        0
    8. Like

      BigOnYa

      Has A Very Big 50
      • Messages
        3,309
      • Blog entries
        1
      • Blog entry comments
        158
      • Solutions
        3
      • Reaction score
        12,065
      • Trophies
        1
    9. Like

      Phyon

      Member 23
      • Messages
        14
      • Reaction score
        28
      • Trophies
        0
    10. Like

      WiduraGoez

      Well-Known Member 42
      • Messages
        387
      • Blog entry comments
        1
      • Reaction score
        413
      • Trophies
        0
  • Loading…
General chit-chat
Help Users
  • S @ salazarcosplay:
    and also ahve the option to play as a human
  • S @ salazarcosplay:
    or set it up that when you get injured past a certain point they have to replace your human parts with cybernetics
  • Xdqwerty @ Xdqwerty:
    i have a placeholder enemy sprite i made
  • S @ salazarcosplay:
    or have it that you don't know you are a cyborg, robot, and you find out and have a existential crisis
  • S @ salazarcosplay:
    or have it start in the virtual world and you are an ai that gained sentience
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
  • S @ salazarcosplay:
    or like terminatior
  • S @ salazarcosplay:
    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
    Xdqwerty @ Xdqwerty: and nope the number still doesnt change