GBAtemp.net - The Independent Video Game Community

x65943
x65943
Everyone can choose to be as wrong as they want

I respect your objectively incorrect opinion
Quore
Quore
Everyone has the right to have their opinion

The same way i have my right to call it bad af
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AkiraKurusu
AkiraKurusu
Eh, I honestly found 64 DS way more fun than Odyssey, even if controls are objectively inferior.
I just prefer the strict 150-Star limit, instead of the hundreds of Stars, most given for incredibly inane "accomplishments" like breaking a sparkling rock, or tracing patterns, or memorising how to create a Mario face.
AkiraKurusu
AkiraKurusu
Odyssey really could've benefitted from a strict cap in this case, pruning out all the stupid and overly frustrating stuff. I can't think of a single 64 DS Star I actively dislike, while I can think of many for Odyssey.
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x65943
x65943
64 was a ton of fun, also really enjoyed sunshine

Galaxy had its own charm but felt repetitive
AkiraKurusu
AkiraKurusu
I've never played Sunshine, nor do I plan on doing so - it's more similar to Galaxy than 64 in terms of Stars, as each location forces the player to get Shine Sprites in a set order, aside from those hidden around Delfino Island itself (and Blue Coins). Also, fuck the Sprite in the hotel casino, and fuck the pachinko Sprite, and fuck the lily-pad-on-poison-water Sprite.
AkiraKurusu
AkiraKurusu
I'm happy with 64 DS. Near-perfect game; if only Nintendo would remake the remake for Switch 2 or something, giving it proper controls and increased visual quality.
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x65943
x65943
For someone who never played sunshine you seem to have an unholy grasp of where all the shine sprites are?
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The Real Jdbye
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AkiraKurusu
AkiraKurusu
@x65943 I've watched chuggaaconroy's LP of Sunshine before. It's quite old by now, but I have watched it several times over the years, so I do know about Sprite locations (and how BS some of them are).
x65943
x65943
I don't understand someone who would watch someone else play a game several times but never play it themselves
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The Real Jdbye
The Real Jdbye
@x65943 Some games are just not for me, I can still enjoy watching others play them.
That being said, generally I prefer playing them myself, I only watch the ones I don't want to play, or sometimes ones I'm on the fence about.
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AkiraKurusu
AkiraKurusu
@x65943 I didn't have a GameCube at the time, nor did I know about Dolphin (if it even existed back then), so I straight-up couldn't play Sunshine; besides, chugga is/was a funny and entertaining commentator, so even if I couldn't or didn't want to play the game myself, he still made watching him play it entertaining.
AkiraKurusu
AkiraKurusu
In short, I never did watch chugga's Sunshine LP for Sunshine; I watch it for his commentary, his explanations and jokes and all the times he died trying to get Sprites (and his reactions to these). Same for any of his other LPs; heck, I only learned of and became interested in Xenoblade because of his highly-detailed yet still entertaining XC1 Wii LP. Same goes for EarthBound and Mother 3 and Ōkami.
General chit-chat
Help Users
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
  • S @ salazarcosplay:
    or like terminatior
  • S @ salazarcosplay:
    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
  • Xdqwerty @ Xdqwerty:
    ok im gonna make my own asset
  • Xdqwerty @ Xdqwerty:
    nvm i think i fixed it
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, I fixed it
    +1
  • S @ salazarcosplay:
    how are you\
  • Xdqwerty @ Xdqwerty:
    @salazarcosplay, we just talked like 2 hours ago
    Xdqwerty @ Xdqwerty: @salazarcosplay, we just talked like 2 hours ago