Brilliant Labs announces Frame, its next-generation of open-source AR glasses

brilliant labs frame.jpg

Brilliant Labs, the startup behind the Monocle open-source AR device, have announced their new product: Frame. This new pair of AR glasses is touted as being the world’s first glasses with an integrated multimodal AI assistant. The latter, named Noa, can undertake actions such as real-world visual processing, novel image generation, and real-time speech recognition and translation. For example, you could look at a video game review and request Noa to summarise the main takeaways as bullet points.



Brilliant Labs is bringing its open-source ethos back with its next-gen AR glasses. Like with the Monocle, the company will support hardware and software developers and tinkerers of the Frame with full resources including living documentation, open source codebase and hardware schematics. Developers will further be able to modify the parameters of Noa’s supported AI models.

frame 3.jpg

frame 1.jpg frame 2.jpg

While the Frame includes a single display like the Monocle and is open-source like the latter, this next-gen model differs in several aspects such as:
  • Featherwear AI Glasses - Manufactured using engineering-grade nylon plastic, Frame is optimized for comfort and and weighs only 39 grams, making the device no heavier than a standard pair of eyeglasses but durable and comfortable enough to be worn all-day, every day
  • Vivid Display - Frame’s high resolution vivid display boasts 3000 nits of brightness
  • Front-Facing Spatial Camera - Frame integrates a low-power machine vision camera that accurately captures and interprets the world around you
  • Integrated Microphone - Control or speak with your AI assistant through voice inputs for a hands-free experience
  • Multimodal AI - Wirelessly connects to your phone through Bluetooth 5 to support simultaneous generative AI inputs from Perplexity, Stability AI, GPT4, and Whisper to offer advanced solutions to real-world problems
  • 6DoF IMU - Centrally located within the nose bridge, an advanced 6-axis IMU (Inertial Measurement Unit) provides Frame with a three acceleration axis and three compass axis, which can be used for menu navigation, step counting, directions and more
  • Custom Prescription Optics - Prescription lenses, in partnership with AddOptics, can be ‘Precision Bonded’ to Frame using a unique optical lens casting process
Brilliant Labs has also announced a partnership with Perplexity to provide real-time access to the most recent web data through voice queries via the Frame.



Frame is available for pre-order as of today, retailing for US$349 (including tax), and will begin shipping in April.

:arrow: SOURCE: GBAtemp Inbox
 

GoldenBullet

That One Guy
Editorial Team
Joined
Oct 27, 2014
Messages
575
Trophies
0
XP
2,566
Country
United States
I judge AR glasses by the amount of real world photos with people wearing the glasses on their product page and this one has none. If you are going to make tech that also doubles as a fashion piece, at least prove that it actually looks good on people. Thats why the Meta Ray Bans are popular

Also, it has all these sensors but show no real features that make use of them. I get that its supposed to be an open source product but they aren't really selling this product all that well
 
  • Like
Reactions: Kameryn

Shubshub

The Shubinator
Member
Joined
Oct 16, 2009
Messages
1,065
Trophies
1
Age
28
Location
The dark part of your house
XP
2,589
Country
New Zealand
Always happy to see more AR Glasses, Dont care what it looks like right now
This is the period of rapid innovation, Remember when smartphones were coming out every other week with varying shapes and designs before we finally settled into the Final Frontier of touch based smartphones, Thats the period we are in now, Rapid Innovation, Lots of Failure, Lots of Silliness

And eventually it'll be perfected, I cant wait till we get a pair of glasses with a similar form factor with the capabilities of todays Quest devices
 

_Snow_

Active Member
Newcomer
Joined
Jul 25, 2021
Messages
38
Trophies
0
Age
46
XP
281
Country
Canada
This tech mostly doesn't appeal to me. Probably because I'm a dinosaur and still remember what mammoth meat tasted like. (Big and stinky beasts). Since the Apple ski goggles got released, I haven't seen many users yet. Of course, very expensive. I've seen what this tech can do, but how useful is it really? When it comes to gaming, digital productivity - sending emails or typing out manifestos of evil, or watching tv/movies, I've already got several screens for that. I don't need virtual floating ones in front of me. One might say, it's nice to have multiple screens everywhere as you can see more at once - but in reality, you can really focus on one screen at a time, so tabs were the best invention for that. There are some neat things that can be done with AR. You could super impose a sketch on a canvas in front of you and make your sketch for a painting. You could super impose a painting, and then match colours and try to match what you see. This would have uses with sculpting as well I imagine. I've seen uses in industry where you can go into an empty room, and virtually fill it with furniture. You can test furniture to see what fits with your room and so it helps with your purchase decision. Both of those uses of AR can be done on a smartphone nowadays. For me I feel AR glasses or ski goggles would be more distracting as you are walking around and looking where you are going as well as looking at whatever if floating in space in front of you. And never mind the useless morons who decide to wear the ski goggles and fiddle with virtual screens while driving an actual vehicle. The one application I could really see AR glasses or goggles be fun as hell to use is playing a multiplayer shooter game in some abandoned building with other people. You could play Quake 3 (without the insane jumping), where you have powerups and ammo floating at certain areas in building. I really wonder how much this tech will be adopted in the future.
 
  • Like
Reactions: HarveyHouston

K3Nv2

Village Idiot
Member
Joined
May 26, 2013
Messages
1,469
Trophies
3
Age
32
XP
5,231
Country
United States
Single display? Front-facing cameras? This is that stupid Google Glass all over again! How can anyone support a device like this?
Google glass was way ahead of its time and people weren't e willing to pay it, they weren't willing to pay thousands of dollars for a limited production line at the time with little features locked down to it.
 

HarveyHouston

Christian Modder
Member
Joined
Mar 24, 2019
Messages
1,562
Trophies
2
Location
The Point of Know Return
XP
2,117
Country
United States

HarveyHouston

Christian Modder
Member
Joined
Mar 24, 2019
Messages
1,562
Trophies
2
Location
The Point of Know Return
XP
2,117
Country
United States
You mean like every internet device ever invented?
TL;DR - the article I linked to suggested that it was the fact that it was always on your face, and could potentially be recording without someone's knowledge, that was the issue.

Yes, IoT devices are always insecure; not one device connected to the net is 100% safe. However, with Google Glass (and potentially Frame), there were major concerns over the built-in camera.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
  • Xdqwerty @ Xdqwerty:
    ok im gonna make my own asset
  • Xdqwerty @ Xdqwerty:
    nvm i think i fixed it
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, I fixed it
    +1
  • S @ salazarcosplay:
    how are you\
  • Xdqwerty @ Xdqwerty:
    @salazarcosplay, we just talked like 2 hours ago
  • BigOnYa @ BigOnYa:
    I had the Goodyear blimp fly real low right over my house this morning, was weird out of nowhere looking up and seeing it that close up. Memorial golf tourney going on by me in Dublin Ohio and its there.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i tried the gdevelop mobile app and theres a event limit and you have to pay to add more events
  • BigOnYa @ BigOnYa:
    I never used the mobile or online versions, just the pc version.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i only use the online version
    +1
  • BigOnYa @ BigOnYa:
    I was at the bar for 1 hour and lost $40 playing pool, and said well that's enough for my unlucky day, better quit. Some sharks up there today.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, did you get drunk?
  • BigOnYa @ BigOnYa:
    No I don't drink much when i goto bar, cause I driving, or if/when I do, ill take a uber/cab home. But I'm working on it now tho I'm home, beer n whiskey shots today.
  • K3Nv2 @ K3Nv2:
    He's afraid he might wake up next to ancientboi the next day
    +1
  • BigOnYa @ BigOnYa:
    What a "Scared Straight" moment that would be.
    BigOnYa @ BigOnYa: What a "Scared Straight" moment that would be.