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Ougon No Kizuna (Golden Bonds) English translation for Wii
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<blockquote data-quote="Brand Newman" data-source="post: 10228991" data-attributes="member: 348629"><p>Thank you both for your suggestions, after all this is still beta, and I'll take these ideas into consideration before I release the patch.</p><p></p><p>I do like my 1st draft to stay as close as possible to original script (except for expressions and such), then take further liberties when the dialogs seem a little "odd" in the context.</p><p></p><p>I usually don't have much clue about the aforementioned context before the work is mostly done (the worst being when you "invert" two characters, and think one of them is saying what the other one is actually saying), but that's what beta testing is for!</p><p></p><p>But when my patches are finally released, they usually tend to modify a few things for the sake of clarity : sometimes Japan has a way of telling stories that is quite different from the West! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite55" alt=":D" title="big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Brand Newman, post: 10228991, member: 348629"] Thank you both for your suggestions, after all this is still beta, and I'll take these ideas into consideration before I release the patch. I do like my 1st draft to stay as close as possible to original script (except for expressions and such), then take further liberties when the dialogs seem a little "odd" in the context. I usually don't have much clue about the aforementioned context before the work is mostly done (the worst being when you "invert" two characters, and think one of them is saying what the other one is actually saying), but that's what beta testing is for! But when my patches are finally released, they usually tend to modify a few things for the sake of clarity : sometimes Japan has a way of telling stories that is quite different from the West! :D [/QUOTE]
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