I had weird lighting issues. The one change I made that I know worked for me was turning off reflections in the objects material. under the forward rendering options. not sure if that'll help
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Oh, and I changed the main maps source...
You cant use pixel based shaders aka Fragment shaders. The 3DS GPU was made before that tech was around. Here is the list of working shaders for Unity 5.6.5 ...
Hello everyon I NEED HELP!
I made some objects in Unity N3DS 5.6.5f but the result is not satisfying
Expected:-
What is on my N3DS :-
I am not sure what is the problem.
I faced this problem with the default settings
is it the light...
I try it and it' was awesome!
I also using Unity for 3DS and I tried to make some 3D games, but all I got is 3D glitchy object, if you could help me I will be thankful