Looking at the video, it actually exploits the system from cold boot without any user interaction - you just have to wait.
Let's hope the exploit gets faster and more stable!
This is great news!
You don't need a webkit exploit for this bug, as it directly exploits the kernel.
The good news is, that it's probably exploitable from coldboot.
This means that you just turn on the PS4/5 and once you reach the UI, you are running an exploited...
This did the trick thank you!
@Acid_Snake it's probably a good idea to include this hint on the ARK wiki :D
BTW: Rev1 works but v1713739728 crashes (shutdowns after a few seconds) after entering service mode - at least on PSP Go.
PRO CFW is massively outdated at this point, optimally you should be using ARK if you want to use the newest CFW, not to mention ARK is based on PRO code and is effectively "PRO-D" anyway (just with massive upgrades).
While the PSPgo doesnt take...
Why is it the wrong place?
DC10 is part of the whole ARK4 package and it was promoted here yesterday - see this post
https://gbatemp.net/threads/release-ark-4-cfw-port-for-psp.581263/post-10404828
@Acid_Snake the DC MS Maker for Go doesn't work for me :(
I select the PSP Go option and here is the log I get:
Traceback (most recent call last):
File "c:\program files\python\python37\lib\runpy.py", line 193, in _run_module_as_main...
The final release of ARK-4 is here at last:
https://github.com/PSP-Archive/ARK-4/releases/tag/r42069
Includes DC10 and cIPL for all PSP models.
Though it is the last main release, updates may still come in the form of revisions to fix bugs...