Gericom's latest activity

  • Gericom
    Gericom replied to the thread Homebrew GBARunner2.
    https://github.com/Gericom/GBARunner3/actions/runs/8763853833 You can always find the latest version compiled in GitHub actions.
  • Gericom
    Gericom reacted to 1userOnline's post in the thread Homebrew GBARunner2 with Like Like.
    Finally I can play the best RPG on the best handheld console. I must say, Mother 3 looks absolutely beautiful on the DSi's screen.
  • Gericom
    Gericom reacted to Rurounik's post in the thread Homebrew GBARunner2 with Like Like.
    Wanna thank @Gericom for this wonderfull work, latest Cache-hicode branch tested and even Emerald R.O.W.E is working like real cart(EZ Omega). Gbarunner 2 crash every time you try to use the bag but not on Runner 3 Hicode. However theres a bug...
  • Gericom
    Gericom replied to the thread Homebrew GBARunner2.
    It doesn't support more than 2 players.
  • Gericom
    Gericom reacted to DSoryu's post in the thread Homebrew GBARunner2 with Like Like.
    I've opened a PR that adds fixes and improvements to a bunch of games (especially useful for regular DS models), you can see the full changelog in the commit description. You can try those changes by downloading the new files and putting them...
  • Gericom
    Gericom reacted to HK$'s post in the thread Homebrew GBARunner2 with Like Like.
    I've tested the last commit (handling gba irqs during rom fetches) downloaded from github action page for 53-allow-gba-irqs-during-rom-fetch branch. And I still noticed some noises in zelda minish cap. So I think it has something to do with the...
  • Gericom
    Gericom replied to the thread Homebrew GBARunner2.
    It's actually the commit before that (support for gba irqs during rom reads) that improved many games. But yeah many improvements. Flicker in f-zero and Mario kart super circuit is also gone for example. And the mother 3 textboxes no longer flicker.
  • Gericom
    Gericom replied to the thread GBARunner3?.
    You can compile the latest version from GitHub. Soon there will be automatic GitHub actions builds as well.
  • Gericom
    Gericom reacted to DSoryu's post in the thread GBARunner3? with Like Like.
    that's because Gericom himself wants to make the main thread as the OP, but he wants to have a first stable release available first.
  • Gericom
    Gericom reacted to plasturion's post in the thread Homebrew GBARunner2 with Like Like.
    What I noticed in gbarunner3 it depends also what twlmenu++ version you have. The recent I guess the better, I had less sound issues with recent twlmenu++ for sonic advance 2 than with very first build that support gbarunner3. Some gfx glitches...
  • Gericom
    Gericom replied to the thread Homebrew GBARunner2.
    These config files that need to go in /_gba/configs https://github.com/Gericom/GBARunner3/tree/develop/configs
  • Gericom
    Gericom replied to the thread Homebrew GBARunner2.
    Did you put the config files on your sd card?
  • Gericom
    Gericom reacted to DSoryu's post in the thread Homebrew GBARunner2 with Like Like.
    Yeah, you already can: Custom borders need to be in `8bpp bmp` format, renamed as "border.bmp" inside the `_gba/` folder in the root of your SD card. You can also add per-game borders, they just need to be renamed as the game internal ID + rev...
  • Gericom
    Gericom reacted to DAGzexo's post in the thread Homebrew GBARunner2 with Like Like.
    Already impressed with GBARunner3, Mother 3 runs perfectly aside from some garbled audio. Can't wait to see it improve even further!
  • Gericom
    Gericom replied to the thread Homebrew GBARunner2.
    Button mapping has not been implemented yet for gbarunner3, but is planned. I'm not sure what you want to know about hicode, but there is a branch, and it is not merged yet. I don't speak Spanish btw, so English is sufficient.
General chit-chat
Help Users
  • Quincy @ Quincy:
    Aww how cool that site is Nintendo switch to me :D
    +1
  • Quincy @ Quincy:
    (de-URLing the URL 🤣)
  • Psionic Roshambo @ Psionic Roshambo:
    Switch 2 U
  • Quincy @ Quincy:
    (or do we call them URIs now?)
  • Quincy @ Quincy:
    Yes to me, that's what I said as well 🙃😋
  • Psionic Roshambo @ Psionic Roshambo:
    Switch 2 Side Switching
  • Quincy @ Quincy:
    Swiitch
  • Quincy @ Quincy:
    Oh lord, I actually can see Nintendo pulling that one, II for 2 and also a homage to the Wii
  • Psionic Roshambo @ Psionic Roshambo:
    Super Crown Bowser edition Switch lol
  • Psionic Roshambo @ Psionic Roshambo:
    Analog stick nipples
  • BigOnYa @ BigOnYa:
    Yea i have couple other sites I find Switch titles also and just looked, I don't see it out/leaked yet...(paper mario)
  • Quincy @ Quincy:
    Or even worse; circle pad ball fondlers like on the 3DS
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    I just want a Pokemon Hell Raiser fan game 😭
  • K3Nv2 @ K3Nv2:
    Anyone wanna play with my joydock
  • BigOnYa @ BigOnYa:
    Biomutant looks cool tho, may have to try that
  • Quincy @ Quincy:
    Usually when such a big title leaks the Temp will be the first to report about it (going off of historical reports here, Pokemon SV being the latest one I can recall seeing pop up here)
  • K3Nv2 @ K3Nv2:
    I still like how a freaking mp3 file hacks webos all that security defeated by text yet again
  • BigOnYa @ BigOnYa:
    They have simulators for everything nowdays, cray cray. How about a sim that shows you playing the Switch.
  • K3Nv2 @ K3Nv2:
    That's called yuzu
    +1
  • BigOnYa @ BigOnYa:
    I want a 120hz 4k tv but crazy how more expensive the 120hz over the 60hz are. Or even more crazy is the price of 8k's.
  • K3Nv2 @ K3Nv2:
    No real point since movies are 30fps
  • BigOnYa @ BigOnYa:
    Not a big movie buff, more of a gamer tbh. And Series X is 120hz 8k ready, but yea only 120hz 4k games out right now, but thinking of in the future.
  • K3Nv2 @ K3Nv2:
    Mostly why you never see TV manufacturers going post 60hz
    K3Nv2 @ K3Nv2: Mostly why you never see TV manufacturers going post 60hz