Exactly, there's a 60 fps patch on switch, but it's a .bin and a .yaml files, not an ips patch, so I understand that there is a way to remove that 30 fps lock, but I don't have any idea how.
The thing is that the game I want to patch doesn't achieve more fps when I uncap the framerate in the emulator. This means that I can't achieve more fps in that game?
Hi guys, im in the 5th step of the tutorial, when I search the variables, the function is missing, this happens in "nvnWindowSetPresentInterval" and in "nvnWindowBuilderSetPresentInterval" (and in other variables as well) is there a way to move forward from here?