You're right, I wasn't using the most current version of Tiramisu. The forwarder now works correctly. Now what this raises for me is that using this code the forwarders would not be universally functional, they would only work with updated Tiramisu.
I have successfully tried the Sonic Mania forwarder made by Lostbhoy, but the Ship of Harkinian forwarder I have not been able to make it work as it is on github. I mean instead of loading the respective "sd:/wiiu/apps/soh/soh.rpx" file it loads the Wii U Menu.
Adding some more context, my...
There are 27 versions of the Nintendo DS virtual console, the catalog is available in the original post in the PhacoxsInjector_VC_Lists.zip file. The list indicates the official titles that contain a version of the emulator and is ordered according to the release date of the first game that...
In order for me to replicate the bug, I need to know which IPS patch you are using.
In general, for SNES games, use Donkey Kong Country (USA) as the base game, since it seems to be the base game most compatible with other ROMs.
You can get the base games via Wii U USB Helper or JNUSTool.
The base game depends on the version of the (official) emulator, depending on the version of the emulator some ROMs will work or not. Obviously if you want to inject a GBA ROMs you must use a GBA virtual console game as a base...
Good to know those details.
The program used to generate a title ID that started with 0050000, but this has been changed as occasionally games would not start regardless of whether a CFW was loaded (error 199-9999). You can check this in the changelog.
It seems that SaveMii does not support...
It's the ROM.
I found several dumps of the game, I injected all and only one works correctly. Specifically, you must use the Psyfer dump with Hash: AD30.
Try installing the game with WUP Installer.
The Wii U Common Key is a general key used by all consoles to encrypt and decrypt content. It is not included in the program or in the forum for copyright reasons. You will have to ask google. It consists of 32 hexadecimal numbers, starts with D7… and...
Hello, something late I answer you.
You must use a base game from the same system that you want to inject.
The base game can be in either Loadiine format (decrypted NUS Content) or in WUP Installer format (encrypted NUS Content). When you select a base game in WUP Installer format, the program...
It is the same as using version 2.0 except what is mentioned in the original post (change the command line entry, supports paths with non-ASCII characters, etc.).
Usage:
CDecrypt "C:\Path\to\input" "C:\Path\to\output"
Yes. Forget that detail, you must change the Mario Party 3 ROM header to Mario Party 2, it is the first 0x40 bytes. Use mh-nexu's HxD hex editor. For the rest, the differences of the configuration .ini are the mentioned "BackupType = 0" and "BackupSize = 2048", you can use the Mario Party 2 .ini...