Perfect Dark (and GoldenEye, which uses the same engine) have always been problematic for emulation. Even having experimented with tons of settings I’ve never got great performance.
They are just two of those titles that just need raw horsepower to overcome performance barriers, and the Switch...
Switch System update 9.1.0 has just been released, as always, do NOT updated until SciresM and others have investigated it.
https://twitter.com/ylws8bot/status/1202378352759316482
https://twitter.com/SciresM/status/1202379009792692225
9.1.0 just hit.
advise holding off until you hear from relevant scene people.
https://twitter.com/ylws8bot/status/1202378352759316482
https://twitter.com/SciresM/status/1202379009792692225
https://twitter.com/m4xwdev/status/1189277510330191873
"https://m4xw.net/nextcloud/index.php/s/CGP8y6t2qD3x6Me
Dont ask me which game needs what forwards tho!"
-m4xw
We used to have this:
https://gbatemp.net/threads/super-mario-maker-2-top-weekly-course-dumps.542180/
Can anyone else step up? Being able to just inject a save with weekly top levels was so great :/
I just wish people would upload weekly top courses as a save file like they used to :-/
would love getting to my day off every week and grabbing a save with that weeks top levels in all categories. Was damned convenient
An official port of Doom 3 is hitting the Switch later today (along with Doom and Doom 2) if anyone is interested.
http://www.nintendolife.com/news/2019/07/the_original_doom_doom_ii_and_doom_3_getting_surprise_releases_on_switch_today
For those interested, Doom and Doom 2 (and Doom 3) are getting official ports released today.
Of course, we can load custom WADs so we win I guess.
http://www.nintendolife.com/news/2019/07/the_original_doom_doom_ii_and_doom_3_getting_surprise_releases_on_switch_today