Recent content by vgmoose

  1. vgmoose

    Can't connect to Internet. the home Brew App Store.

    It could be a hosts file issue, check here: https://github.com/fortheusers/hb-appstore/issues/83 If you can visit https://hb-app.store/ in the browser (such as with BrowseNX) and it loads, then it should work in the app as well.
  2. vgmoose

    New static recompiler tool N64Recomp aims to seamlessly modernize N64 games

    This should not directly make those kinds of game specific mods easier, as you still don’t get human readable, annotated source code to work with. A well done decomp practically gives you a cleaner version of how the original code might’ve looked. Whereas the recomp, as the term is being used...
  3. vgmoose

    Homebrew Discussion Post homebrew ideas, suggestions, requests here

    For vgedit, it's on my TODO list: https://github.com/vgmoose/vgedit/issues/7 Sorry about that. For goldleaf: https://github.com/XorTroll/Goldleaf/issues/635 and https://github.com/XorTroll/Goldleaf/issues/427 look relevant. NX-Shell, looks like it should support it. If you have a screen shot...
  4. vgmoose

    Homebrew COMPLETED NRO Asset Editor

    Looks good to me! I also like that you used QT instead of tkinter because if one UI doesn't work on an OS, then users can try the other one. Also totally agree, organization is so important for this kind of stuff! Even if it's technically more work, at least it's also self-satisfying.
  5. vgmoose

    DNSpresso: A Wii U DNS exploit

    IT’S BEAUTIFUL!
  6. vgmoose

    Homebrew "nx.js" - JavaScript runtime for Nintendo Switch homebrew applications

    Very useful, fun, and a thoughtful implementation too! Having a standalone NRO is huge for adoption, and all JS tooling rocks!
  7. vgmoose

    Thank you!!

    Thank you!!
  8. vgmoose

    web based homebrew repo manager

    Thanks for fixing the dependencies in the barkeep codebase! Kind of funny that at the time I thought adding docker would future-proof it, yet the versions for both the requirements.txt and the docker image weren't pinned. As noticed here, we went through a few different ways to organize the...
  9. vgmoose

    Homebrew RELEASE Switch Homebrew Appstore

    Homebrew App Store 2.3.1 is out! Download: https://github.com/fortheusers/hb-appstore/releases/tag/v2.3.1 Source: https://github.com/fortheusers/hb-appstore What's New? This release has significantly faster download + extraction speeds, support for viewing screenshots of each app, and...
  10. vgmoose

    Homebrew Official [release] Homebrew App Store (for WiiU)

    Homebrew App Store 2.3.1 is out! Download: https://github.com/fortheusers/hb-appstore/releases/tag/v2.3.1 Source: https://github.com/fortheusers/hb-appstore This release has significantly faster download + extraction speeds, support for viewing screenshots of each app, and music-related...
  11. vgmoose

    Homebrew Collection of old devkitPro versions

    At least for docker, pulling and pushing them to Github or Gitlab's container registry should be pretty straightforward. Really annoying move from Docker here...
  12. vgmoose

    Homebrew Collection of old devkitPro versions

    Thanks for having the conversation, and I agree with much of what's been said, but these two statements still seem in conflict with each other. A community of people is going to do "stupid" things, and we should hold firmly that a DMCA should never be understandable or acceptable to issue in...
  13. vgmoose

    Homebrew Collection of old devkitPro versions

    I believe it makes more sense to treat dkP as an "organization whose decisions can be annoying" (like Nintendo, Microsoft, etc), that's just also not-for-profit. They make a free toolchain, and help make crucial decisions in the homebrew ecosystem, but that doesn't mean they don't still have...
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