Emulation Nintendo ROMs taken down from vimms lair

poughstings

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Can't link to the site, but visting some nintendo rom pages will state "Download, box art, and screen shots unavailable at the request of Nintendo of America".
 

Jayinem

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I just tried a Gamecube rom and it's still there.

Looks like they took down first party Wii games though, first party Gamecube games still there.

Actually for all systems other than Gamecube first party Nintendo roms seem to be gone, dunno why they kept Gamecube up.
 

ShadowOne333

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I think it's worth waiting on this a bit, I heard the takedown might have been a false one, and it seems so according to some people around the scene.
Btw the games that were disabled from download were a wide majority involving Pokemon, Mario and Zelda across several consoles, the rest of the catalogue for each console still remains intact.
 

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Btw the games that were disabled from download were a wide majority involving Pokemon, Mario and Zelda across several consoles, the rest of the catalogue for each console still remains intact.
All of the Nintendo games can still be downloaded by pushing a POST request to the CDN hosting the ROMs using the media ID from the 'allMedia' variable on the game page. Alternatively, you can modify the media ID on another page that has the download button enabled by using Inspect Element.

Example:
Code:
<form id="download_form" action="//download3.(redacted)/download/" method="POST" onsubmit="return submitDownload(this, 'tooltip4')">
    <input type="hidden" name="mediaId" value="12345">
    <input type="hidden" name="alt" value="0" disabled="">

EDIT: I'm sure someone could write a Tampermonkey script to re-enable the download buttons for all of these titles. However, because we don't know if this was an official takedown (which I doubt), downloads will be disabled for only a short period of time, before being re-enabled again. Some games were not disabled, such as Super Mario World 2 or Donkey Kong Country.
 
Last edited by SylverReZ,

ShadowOne333

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All of the Nintendo games can still be downloaded by pushing a POST request to the CDN hosting the ROMs using the media ID from the 'allMedia' variable on the game page. Alternatively, you can modify the media ID on another page that has the download button enabled by using Inspect Element.

Example:
Code:
<form id="download_form" action="//download3.(redacted)/download/" method="POST" onsubmit="return submitDownload(this, 'tooltip4')">
    <input type="hidden" name="mediaId" value="12345">
    <input type="hidden" name="alt" value="0" disabled="">

EDIT: I'm sure someone could write a Tampermonkey script to re-enable the download buttons for all of these titles. However, because we don't know if this was an official takedown (which I doubt), downloads will be disabled for only a short period of time, before being re-enabled again. Some games were not disabled, such as Super Mario World 2 or Donkey Kong Country.

Oh that's interesting.
I'd also be interesting in a TamperMonkey script that allows for such a thing, similar to what the script for Paradise does.
If the false DMCA ends up taking longer than expected, we could rely on that instead.

If one pop ups, please let me know :P
 
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Cris1997XX

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Why oh why is it always those fake goddamn takedown requests? Do people really have nothing better to do? I swear, it seems like they want to ruin some websites just because they find it fun.
 
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ChibiMofo

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It really is shocking how long that dude has been able to keep one of the most illegal game pirating websites on the entire Web going while apparently escaping Nintendo's notice. It takes both balls of steel and the heart of an organized criminal to make a website with literally terabytes of self-hosted copyrighted games. As a thief, I have enjoyed many downloads from Vimms over the past half-decade, but I'm honest (and mature) enough to admit that I'm a thief and that Nintendo has every right to prosecute Vimms from obvious criminal activity. (Hell, they have the right to go after me too!) And yes, I know that isn't a popular truth here.

:teach::whip:
 
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E1ite007

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1715846319256.png


News from Vimm himself, for people that didn't read the whole thread.
 
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x149te

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Why oh why is it always those fake goddamn takedown requests? Do people really have nothing better to do? I swear, it seems like they want to ruin some websites just because they find it fun.
Yeah, sounds fun. It's not like real jobs and good developers were damaged by this. As poor guy I love "preservation" and emulators, but this kind news is the funniest thing that can happen in gaming news. Better only real lawsuits with Nintendo or other japanese gaming company.
 

desindisguise

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All of the Nintendo games can still be downloaded by pushing a POST request to the CDN hosting the ROMs using the media ID from the 'allMedia' variable on the game page. Alternatively, you can modify the media ID on another page that has the download button enabled by using Inspect Element.

Example:
Code:
<form id="download_form" action="//download3.(redacted)/download/" method="POST" onsubmit="return submitDownload(this, 'tooltip4')">
    <input type="hidden" name="mediaId" value="12345">
    <input type="hidden" name="alt" value="0" disabled="">

EDIT: I'm sure someone could write a Tampermonkey script to re-enable the download buttons for all of these titles. However, because we don't know if this was an official takedown (which I doubt), downloads will be disabled for only a short period of time, before being re-enabled again. Some games were not disabled, such as Super Mario World 2 or Donkey Kong Country.
This doesn't seem to work anymore. I can get it to materialize a download from an active page using the AllMedia, but both MKwii and SMG take you to a 404.
 

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