Hi everybody.
I have a hacked Wii but I'm interested in hacking my Wii U that I inherited from my brother. I have read a bunch about this and realize there's a bunch of different ways I could set this up. I wanted to get some insight from you guys before going forward.
So the main advantage for me to hacking the Wii U is playing Games portably on the Gamepad. Outside of playing Wii U games... The Wii U offers nothing to me that my hacked wii doesn't. But I also want the experience to operate in a seamless fashion. I do not want to have to swap drives depending on what games I'm playing.
It seems like a surefire way to do this is to install all of the games using injection and WUP installer, so that my GameCube, Wii, and U games are all on the Wii U home screen. However that has its limits it seems since you can only install so many at once. Not to mention it's a very manual process to create the injections and install them. And also it would get kind of difficult for me to navigate through all the games. I really do love the USB loaders interface.
Can I setup my Wii / GC / emulators Just like how I have them on my regular Wii and then use forwarders on the Wii U home screen to play them on my Gamepad?
Is there a disadvantage of using an SD card versus using a hard drive for vwii stuff? I mainly ask because it seems like a pain in the ass to have to use two separate hard drives for vwii and Wii U modes. So having all my vwii on the SD card seems like a way to mitigate this problem. Are speed significantly slower? I have read about ustealth. Does this let you use two drives at once or do you still need to swap?
Another reason I ask about the SD card is because I heard that you can get a forwarder for USB loader GX on the U home screen, But it won't work with HDs except for GCN games. So no wii.... I would preferably like to have all my Wii and GCN games in USB loader GX. It's such a nice user interface. Do other USB loaders have the same limitation like wiiflow and CFG?
Please note that I haven't done any actual modeling yet. I have only read about it at this point.
I am essentially interested in having all the games I can playable on the gamepad with minimal setup. Since I already have things set up for my Wii it seems like it will be copy and paste. Setting things up for injection seems like a huge pain in the ass since I manually have to create every single title I want to install. Not to mention there's a maximum number of titles you can have on the Wii U home screen as I mentioned.
How do you guys have your Wii U set up so that all your games are playable on the gamepad? What are my options? It seems like there is both more challenges yeah also opportunities for different ways to handle this that there was on the Wii - where the process was relatively more straightforward.
Sorry if this post was a bit too long I appreciate you taking the time to respond.
I have a hacked Wii but I'm interested in hacking my Wii U that I inherited from my brother. I have read a bunch about this and realize there's a bunch of different ways I could set this up. I wanted to get some insight from you guys before going forward.
So the main advantage for me to hacking the Wii U is playing Games portably on the Gamepad. Outside of playing Wii U games... The Wii U offers nothing to me that my hacked wii doesn't. But I also want the experience to operate in a seamless fashion. I do not want to have to swap drives depending on what games I'm playing.
It seems like a surefire way to do this is to install all of the games using injection and WUP installer, so that my GameCube, Wii, and U games are all on the Wii U home screen. However that has its limits it seems since you can only install so many at once. Not to mention it's a very manual process to create the injections and install them. And also it would get kind of difficult for me to navigate through all the games. I really do love the USB loaders interface.
Can I setup my Wii / GC / emulators Just like how I have them on my regular Wii and then use forwarders on the Wii U home screen to play them on my Gamepad?
Is there a disadvantage of using an SD card versus using a hard drive for vwii stuff? I mainly ask because it seems like a pain in the ass to have to use two separate hard drives for vwii and Wii U modes. So having all my vwii on the SD card seems like a way to mitigate this problem. Are speed significantly slower? I have read about ustealth. Does this let you use two drives at once or do you still need to swap?
Another reason I ask about the SD card is because I heard that you can get a forwarder for USB loader GX on the U home screen, But it won't work with HDs except for GCN games. So no wii.... I would preferably like to have all my Wii and GCN games in USB loader GX. It's such a nice user interface. Do other USB loaders have the same limitation like wiiflow and CFG?
Please note that I haven't done any actual modeling yet. I have only read about it at this point.
I am essentially interested in having all the games I can playable on the gamepad with minimal setup. Since I already have things set up for my Wii it seems like it will be copy and paste. Setting things up for injection seems like a huge pain in the ass since I manually have to create every single title I want to install. Not to mention there's a maximum number of titles you can have on the Wii U home screen as I mentioned.
How do you guys have your Wii U set up so that all your games are playable on the gamepad? What are my options? It seems like there is both more challenges yeah also opportunities for different ways to handle this that there was on the Wii - where the process was relatively more straightforward.
Sorry if this post was a bit too long I appreciate you taking the time to respond.