Hello all! New here.
I'm working on a code to increase the draw/render distance for Metal Gear Solid 3D Snake Eater v 1.0 for use on Citra. I'm attempting to use IdaPro to disassemble the .3DS file and locate what I assume is a float responsible for said draw distance. To my understanding I...
is sega just personally fucking with me? are they laughing while watching me through my kinect camera as i get up to restart my xbox for the third time because the game froze again