You are correct except for the masks which were already included in the last update, they gave out 2 more codes for them though. They still have a lot of codes to give out but we have them all in the translation already with all codes since they left that in haha.
I will be working on 1.3.0 as...
That is very strange as all data for all levels is duplicated and contained only in that level so if you were able to play a level at all it should continue to be playable, it's a very odd thing that's happening .... Again tho I cannot reproduce this on my end at all.
Looking into this currently, I cannot get this error myself but the team is attempting.
If you join the discord we might be able to help you but I cannot post anything here.
The translation is now updated to support 1.2.0 and all that comes with it! front page and discord updated, please report anything I missed if I did and any bugs if any arise. Enjoy!!
I'm very aware and it's also only Pack 1, meaning there will be more. Unfortunately the way they have created this game means with each update I have to redo each level. So I will be waiting for an announcement on Pack 2
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The title screen is translated or do you mean the game staff...
Very cool, I actually started on this one myself before moving onto Raby x Laby.
Didn't get too far into translation and yeh we never made a logo but I wish you good luck with this.
English Translation v1.0.1
Note This is a bug fix and typo fix release mainly with a few new textures that have been cleaned up or slightly altered. If you notice anything else, please report in bugs-mistakes-reporting on discord. This is likely the last update for this until the final "game...
I appreciate that, this isn't side stuff really, the blacksmith is kinda required to upgrade your stuff. No rush but yeh if you have a look and see what's happening, it's early game.
Thanks guys, there's still a way to go until I'd consider it professional, and we will be doing a later patch for whatever the last game update is, it'll have a couple of clean up bits that I may have missed in 1.0, but nothing game changing.