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  1. WiiGator

    Comment by 'WiiGator' in 'cBoot2'

    I didn't see that __IOS_LoadStartupIOS() was linked as a weak symbol, so your solution is much easier, because you don't need to recompile the libogc. I am currently working at something else, but I will later come back to cBoot2. FSToolbox uses the SU ticket. As far as I know this is working...
  2. WiiGator

    Comment by 'WiiGator' in 'cBoot2'

    For the file name change you can use a hex editor, as long as the string length and the file size stay the same. I assume it doesn't compile, because I used arm-eabi-gcc by mistake to detect a header file path. powerpc-gekko-gcc need to be used or just remove "-nostdinc" and "GCC_INSTALL_DIR".
  3. WiiGator

    Comment by 'WiiGator' in 'cBoot2'

    Some time ago I've written a cIOS patch, that replaced the wanted IOS number by the cIOS number on reload. After this change it was nearly impossible to escape cIOS. I needed to turn off the Wii to be able to get back to a normal IOS (Maybe reset button at the console was also working, but I...
  4. WiiGator

    Comment by 'WiiGator' in 'cBoot2'

    cBoot2 needs only a method to start. After installing Bootmii on Boot2 or as IOS, you don't need any Bootmii file on the SD card. For installation you need only the files from Nintendo and the sdroot directory in the cBoot2 archive. So you need one of the following WAD files and the 2 downloaded...
  5. WiiGator

    Comment by 'WiiGator' in 'cBoot2'

    The file /00000001/00000001/v2/tmd.2 is not correct. The tool which extracted the file is either not working or you renamed the wrong file to tmd.2. Please check the SHA1 checksum. First check if the WAD file has the correct checksum, then check if the extracted files have the correct checksum...
  6. WiiGator

    Comment by 'WiiGator' in 'cBoot2'

    You need to recompile the source code. You don't have the source code of libogc. http://sourceforge.net/project/showfiles.p...lease_id=663541 The file libogc-src-1.7.1a.tar.bz2 includes the source code. To apply the patch, you need to change to the directory libogc and run in Linux, CygWin or...
  7. WiiGator

    Comment by 'WiiGator' in 'cBoot2'

    @FenrirWolf Yes. @Xerxes I think so. Somebody needs to test it. @lacrima08 This is not my video. I suggest to uninstall and then install ios36-64-v1042.wad. Maybe you need to downgrade more (e.g. IOS16), but most homebrew should use IOS36. Then it should be possible to install cIOS using the...
  8. WiiGator

    Comment by 'WiiGator' in 'cBoot2'

    @cwstjdenobs Yes, you can run a cIOS without installing it, if an IOS is used which is packed to 1 file (e.g. IOS9). IOS36 is more difficult. @n01a I think you just use the wrong tools. You should compare if the WAD file itself has the right SHA1 sum. Zelda must have the SHA1 sum mentioned...
  9. WiiGator

    Comment by 'WiiGator' in 'cBoot2'

    @n01a: The tmd file seems to be wrong the printed title id should be 0000000100000001. I tested it with the following files: 1.) 92f16979b3e10e58da8f1052f3f7fc01ddb5b8fb BOOT2-v2-64.wad.out.wad (from Mario Kart or Mario Galaxy. I think both have the same file). 2.)...
  10. WiiGator

    Comment by 'WiiGator' in 'cBoot2'

    Did you tried to rename "0000000100000001.tik" to "cetk" and "0000000100000001.tmd" to "tmd"? If this is working, please post the sha1 checksum of the files.
  11. WiiGator

    Comment by 'WiiGator' in 'cBoot2'

    I updated the link on the first page. It is better to use v16, because this doesn't have the SD problem. After installation and a successful test, I recommend to backup the file /bootmii/armboot.bin. You may need it if your Wii is bricked. When you press the "Home" button, the wad manager will...
  12. WiiGator

    Comment by 'WiiGator' in 'cBoot2'

    The new package is working for me with Bootmii installed as IOS. This should fix the IPC errors (aka SD card errors). http://gbatemp.net/index.php?download=5948 You need only to copy startup.elf on the SD card. If you copy also the new cBootInstaller and run it, you get a version which doesn't...
  13. WiiGator

    Comment by 'WiiGator' in 'cBoot2'

    Sorry, I forget that you will need also the following file: /00000001/00000024/v1042/cetk 1. Copy http://nus.cdn.shop.wii.com/ccs/download/0...0100000024/cetk to SD /00000001/00000024/v1042/cetk 2. Copy http://nus.cdn.shop.wii.com/ccs/download/0...000024/00000004 to SD...
  14. WiiGator

    Comment by 'WiiGator' in 'cBoot2'

    The cause for "Sdio_Startup() rv=0" is lost IPC messages, because the PowerPC initialization is not complete and I may forgot something. When you see messages on the screen, the Starlet has already transfered data from the SD card. This problem occurs for me only if Bootmii is started as IOS...
  15. WiiGator

    Comment by 'WiiGator' in 'cBoot2'

    You can't run this on consoles with new boot1 (if your are not a developer and have an USB-Gecko). You also could not recover from all problems, because Bootmii may not be started. You can't install Bootmii as boot2 on consoles with new boot1. cBoot2 is not working when started from Bootmii...
  16. WiiGator

    cBoot2

    WARNING: You need to make a NAND backup with Bootmii before using this tool. This is required to recover from fatal errors. cBoot2 is a patched Boot2. You should be able to install a patched IOS if Bootmii is installed at boot2 location. You need to remove the GC memory card from slot 2 if you...
  17. WiiGator

    Comment by 'WiiGator' in 'GameCube Backup Launcher 0.2'

    It is already included in the link on the first page.
  18. WiiGator

    Comment by 'WiiGator' in 'GameCube Backup Launcher 0.2'

    Here are some answers to the questions: NTSC and PAL selection: To get around the TV mode selection problems (if 0.1 Xi was working), you have 3 possibilties: 1. Boot using Wii Backup Launcher 2. Use disc channel 3. Insert a different working disc. Start rungcbackup. Change disc at startup...
  19. WiiGator

    GameCube Backup Launcher 0.2

    GameCube Backup Launcher 0.2 for Wii Changes: - Increased speed of reloader - Fixed bug in PokeMon XD - Increased speed of audio fix stuff - Allow to select to start disc itself when using a multi game disc - Avoid green screen when starting a game (button A) - Disc change support on...
  20. WiiGator

    Comment by 'WiiGator' in 'GameCube Backup Launcher 0.1 Xi'

    I didn't mean the address of the graphical application, which you can see. I mean the hidden code. The games are already at 0x80003100. How do you think AR will work? It need to use a different address for the in game hacking stuff, if this is more than just a simple patch for the game.
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