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  1. Hyllian

    PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

    I don't consider that issue a big deal as the others he fixed. It's just an observation. It doesn't bother me and isn't a serious thing. Better for him to concentrate in more annoying/important issues.
  2. Hyllian

    PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

    I just tested RE: DC on three Retroarch psx cores on PC: pcsx-rearmed, beetle-psx and swanstation. None of them had that glitch. BTW, I only have ntsc games, never have used that option.
  3. Hyllian

    PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

    Awesome! I just tested here and it fixed 2 of 3 issues I've reported! - No stutterings in SOTN anymore! Works as fast as 2.4 and has the benefit of gaussian audio! - No scaling issues in 240p (tested with Chrono Cross)! The only issue that remains is that glitch in RE: DC.
  4. Hyllian

    PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

    This is the room where half the screen blinks in black.
  5. Hyllian

    PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

    Can't remember how I did it. It was some years ago. Anyway, I know there are some places where you get the iso patched already, but I can't give any public info about it here, though.
  6. Hyllian

    PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

    There's an article explaining Here. 1715847947 Wii only scales up to 640x480, which means 2x ps1 native res at most. For a crt filter to work properly you need at least 3x native res for a decent output. So, forget it. The only way to get crt visual using Wii is getting a real crt (or an...
  7. Hyllian

    PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

    Just finished RE : DC hack on WiiStation. Music and Sound with Gaussian filtering are top-notch! Graphics in 240p perfect and no bugs found. The only glitch that happened in entire game was when I entered the room where you have to exchange the shotgun by the broken one. At the adjacent room...
  8. Hyllian

    PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

    Yes. I noticed that recently. It isn't a vsync issue. It's a resolution issue. It doesn't happen on 2.4, though. I realized that issue in Chrono Cross, when walking from down to up or vice-versa. CC's native resolution is 320x216 (not 240), maybe it's the problem. I took two photos to show: See...
  9. Hyllian

    PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

    I feel that pain too, bro :P. I'm using two builds, the last jokkipo's 2.4 fastest version that run SOTN smoothly. And the last 3.x for other games.
  10. Hyllian

    PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

    Tested here this compression with SOTN and RE1DC. Both worked, though SOTN has stuttering issues since the last Jokkipo update.
  11. Hyllian

    Homebrew PS1/2 Emulator Project WiiSX / CubeSX (PCSXGC) with Lightrec Project - Beta testers & feedback needed!

    It lacks 240p support, which I think is the selling point of using the Wii as an emulator machine these days.
  12. Hyllian

    PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

    It's much more related to lack of integer scaling (in 16:9) than anything else. If image is scaled to non-integer multiple of native resolution (320x240 on most psx games), then you probably get pixels of different sizes to compensate. That's what causes shimmering. Bilinear filtering mitigates...
  13. Hyllian

    PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

    So, your builds are made among these forks just for experimentations? And is Jokippo working only on Wiistation fork?
  14. Hyllian

    PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

    How many forks are active now? I'm lost...
  15. Hyllian

    PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

    Tested Dino Crisis and the stuttering is gone. Thanks. But, for some reason I couldn't make it work in 240p. I deleted the cfg and configured again for 240p, but it keeps running any game in interlaced mode even with ONLY 240p ON and Interlaced OFF.
  16. Hyllian

    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    Is it really that important? Which games need this? Maybe Wii can't support it properly, unfortunately. Dunno if it's related, but I noticed that Snes9xRx runs slower than current Snes9xGx. Which is odd.
  17. Hyllian

    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    Ok, I just tested here on Wii and it's working with normal speed.
  18. Hyllian

    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    Yes, I just tested here and it fixed the slowdown.
  19. Hyllian

    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    The problem happens exactly from this commit and upwards: https://github.com/saulfabregwiivc/snes9xgx/actions/runs/6551339926 It isn't reproducible on Dolphin, because it probably use the same phisical RAM for any memory expansion. On Wii, probably you're exceeding the fast RAM (1MB?) and...
  20. Hyllian

    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    I tested again today after deleting all settings. Same results. I can confirm it's running much slower than before.
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