The only thing I notice is that in-game cutscenes run too fast, but everything else seems fluid. But even the overclock can't smooth out SF Rush 2049, that game is beyond hope for a smooth framerates.
Nintendo typically ends and begins their console lifecycles with a Zelda game... And we thought Tears of the Kingdom meant the death of the Switch, but that didn't happen, so they might have something else down the pipeline for a final sendoff, and I hope it's the two games I mentioned earlier.
It's a shame Nintendo wasted the Twilight Princess HD and Windwaker HD ports on the Wii U instead of the Switch, I want those on Switch more than any other ports they might have left. (I'd also welcome Metroid Prime 2 and 3)
I like playing my N64 titles on my overclocked N64. They play smooth as ever and I can't seem to replicate that on anything else besides my MiSTer setup.
It's just an older version of Malwarebytes, typically aimed at Enterprise I.T. so it has long-term support.
I suggest just downloading a copy of the v1.80.x.xxxx "Corporate Edition" as I think it's still getting updates. But you have to find it yourself, as it's pirated to be Portable.
I don't know about the U.K., but the prison system here has them all privatized, so if they don't want the secret service around, the prison could tell them to piss off and I'd love to see that get ugly.
Simulation, not emulation... But yes. PS1, N64, and everything on down. Sorry Flame, no Crysis. But I've got a plethora of ways to play DOOM now. PrBoom is probably my favorite. It's nice and fast, running on the ARM side of the SoC compared to the DOS version.