the difference between what gets dumped from sysnand and emunand is just titlekeys if you have different games installed. this would always generate the latest system keys no matter what version is actually installed
1708174769
this comment explains why atmosphere only keeps one of the master...
Lockpick_RCM now supports dumping the key_retail.bin file for Amiibo crypto. The Mariko partial dump feature was also moved to the main menu with a warning about needing to reboot after running it!
https://github.com/shchmue/Lockpick_RCM/releases/tag/v1.9.8
Lockpick_RCM has been updated to dump firmware 14.0.0's new keys!
You don't need to update to dump them, just run the latest Lockpick_RCM.
https://github.com/shchmue/Lockpick_RCM/releases/tag/v1.9.7
Lockpick_RCM v1.9.6 fixes reboot to hekate, which pairs nicely with hekate 5.6.1's new boot to Lockpick feature (Console Info -> Lockpick)!
https://github.com/shchmue/Lockpick_RCM/releases/tag/v1.9.6
Big release, no more Sept requirement, now dumps all latest keys for both dev and prod regardless of SD or NAND contents on Erista
https://github.com/shchmue/Lockpick_RCM/releases/tag/v1.9.4
https://github.com/shchmue/Lockpick_RCM/releases/tag/v1.9.3
here's support for 12.1.0 and any future firmware until they change key derivation or key version again. there is indeed a new master key.
if you have an older key backup from this console, it's sufficient for your purpose. however, there's also a homebrew program that accomplishes pin reset
Lockpick_RCM now supports dumping keys after updating console to 12.0.0 (note: there are no new keys)
https://github.com/shchmue/Lockpick_RCM/releases/tag/v1.9.1
yeah you have the right files they’ve just changed a bit since sept launch. send a photo of the screen after lockpick runs and i can help diagnose the problem