Certainly! As stated there, Maschell will be releasing a blog post about the discovery very soon :)
Yep yep. As far as what this entails for the end-user, I will leave that up to Maschell and co. to tease, but I can promise you that the overall experience will be better than before. More...
This technically isn't quite a coldboot exploit. Coldboot exploits occur ealier in the boot process; like "ColdBoot" HaxChi, this setup only kicks in after the bootloader, and after some of CafeOS has loaded.
This exploit was discovered by Maschell, and the tools for installing and uninstalling...
Hiya! This thread is a collection of tools and resources relating to modding Mario Kart 8. These links pertain to the Wii U version of the game first and foremost, but many of the resources - such as Switch Toolbox - apply to the Deluxe version of the game. The original Mario Kart 8 Modding...
You keep on saying that we push away newcomers just for asking questions, which isn't the case. If we close/unlist someone's support thread, it's usually because:
- Their answer can easily be found in the FAQ (A lot of people fall into this one.)
- They don't provide enough info to help (Keep...
Citra moderator here. If you have a problem with the way we moderate our forums, I'm always open to constructive criticism on how to improve.
EDIT: And, as for the first part of your message that's just not the case. If it seems like no development is happening, we (AKA the writers :p) are...
I have a bit of a problem with this. What makes you think you can go and make the CTGP distribution for Mario Kart 8 without being competent when it comes to modding? Mr. Bean and Chadderz developed the very tools used to make Mario Kart Wii custom tracks, and PabloMK7 is skilled at modeling and...
Twitter would probably be the best place to follow progress. When/if I get textures to show, I'll put it on Github. When/if I get something useful to show with the FMDL, then I'll probably make a thread. However, since this is a very ambitous project, I'd rather not make a thread until then...
Yep, I realized that later.
Yeah, I didn't realize that GTX Extractor was a thing until I was already making progress in the BFLIM script.
Thanks! He doesn't seem too active here so I'll send him a message on Reddit.
Hi, I'm currently going through GTX Extractor (And BFLIM Extractor too, I'm just looking at in the Swizzle_BC part which seems to be the same throughout both), and am documenting all of my findings for my own project. Would you mind explaining, in AddrLib_computeSurfaceAddrFromCoordMacroTiled()...
Yeah, the starter pack of payloads are for 5.5.0 and 5.5.1.
You can either get the payloads yourself, or update to 5.5.1.
(Just in case you've been out of the loop, IOSU hax is coming and soon and updating to 5.5.1 is highly recommended, see the 5.3.2 paragraph here)
Not necessarily, a 2DS I A9LH'd wouldn't show the old firm error message despite being on 2.1, it would just black screen.
I just continued with the guide, restoring the backup, and that worked out fine.
I'm well-aware. FYI I made this a while ago, I just haven't posted here until now.
This has a slightly different goal than the other hosts. The goal of this is to be able to drag and drop your own BINs/MP4s without having to manually edit a text file or deal with HTML payloads.
Please at least...
Koopa's Browser Slotloader
This is a web page I made for easily running BIN and MP4 payloads from folders on your computer without dealing with extra HTML files. It also looks like the Wii U Home Menu.
Download Latest Version (1.0)
Usage
Local Hosting
In order to use this, you'll need your own...
I've been playing fallout4 all day, I went into a elevator and it kept going, never stopped, waited 5 minutes, must of been a bug. How bout you, whatcha do today?