Search results

  1. RaymanTheHedgehog

    Homebrew GBARunner2

    I tried to play the entire Mega Man Zero series finded some things (tested on NDS Lite): -Zero1 is playable start to end, however trends to slowdown heavy when there's to many enemies onscreen -Zero2 exactly like the first one, but bosses graphics glitches to much -Zero3 Only has slowdown...
  2. RaymanTheHedgehog

    Homebrew GBARunner2

  3. RaymanTheHedgehog

    Homebrew GBARunner2

    I noticed some heavy slowdowns in Battle Network, chips like ShokWave or some events like the FireMan battle, messes up the framerate in base ds model
  4. RaymanTheHedgehog

    Homebrew Play Flash Games On DS?

    Flash on a DS is impossible, mostly because is a CPU eater and the main memory is too tiny (if i'm not wrong, Flash on Win95 needed more that just 32mb so is a big NOPE)
  5. RaymanTheHedgehog

    Homebrew GBARunner2

    I was playing Super Ghost n' Ghouls and i started to get some strange behavior in the gameplay. 1-Depending on the event, the game randomly kicks you back to the main menu or simply softlocks 2-In half of the 1st Stage, if the wave yeet you out of the screen, the game will be totally unplayable
  6. RaymanTheHedgehog

    Homebrew GBARunner2

    with the difference of waiting just 2 minutes (or more depending of the game) to load the gamecode into the Ds RAM
  7. RaymanTheHedgehog

    Homebrew GBARunner2

    Well, i was doing some research about a cheat database for GBA (mostly are for CycloDS and DSTwo), i get an idea about making the implementation in the same way has many emulators do (a .CHT file), just need to collect cheat codes from the web and test each one has possible (but a ingame menu...
  8. RaymanTheHedgehog

    Homebrew GBARunner2

    Maybe a Cheat Database (ala usrcheat.dat) would help to get a easy implementation, but someone needs to be wild enough to test every cheat code for every gba title (i don't know if exist something like usrcheat.dat for gba, but i highly doubt that can happen)
  9. RaymanTheHedgehog

    Homebrew GBARunner2

    I'm pretty sure the pokemon romhacks will be 3DS only
  10. RaymanTheHedgehog

    Homebrew GBARunner2

    Well, i having issues when i put some hacks in both breath of fire titles, they hang after the capcom logo fades out I used these: Sound restoration: https://www.romhacking.net/hacks/3764 Breath of Fire Improved: https://www.romhacking.net/hacks/3214
  11. RaymanTheHedgehog

    Homebrew GBARunner2

    Well, without the border option in the settings makes some games run nearly fullscreen with some glitches. Blackthorne, Megaman & Bass, Breath of fire and Yoshi's island plays good without border but glitches as heck
  12. RaymanTheHedgehog

    Homebrew GBARunner2

    The multiplayer will be compatible with NiFi? it should be easy to do, most emulators on the DS can play multiplayer with NiFi
  13. RaymanTheHedgehog

    Homebrew GBARunner2

    Yep is Breath of Fire, i was checking how that game works without border, is nearly identical to the SNES original just with Out of bounds glitches
  14. RaymanTheHedgehog

    Homebrew GBARunner2

    I noticed this and thinked about a background & HUD scaling method like SNEmulDS but because how the GBA hardware works i don't think will be possible
  15. RaymanTheHedgehog

    Homebrew GBARunner2

    Only the japan rom? Damn, aleast is playable
  16. RaymanTheHedgehog

    Homebrew GBARunner2

    @Gericom what's next on the road? i'm impressed how the "skip bios" doesn't break everything like crazy :D Also will there a option to actually show an icon when the SRAM is starts to write? the glitchy sounds are a bit annoying
  17. RaymanTheHedgehog

    ROM Hack Rockman ZX (Mega Man ZX) - Full Undub

    Sorry for necro this but: https://github.com/Prof9/MMZX-Slot2-Patch Someone has make a patch for the ZX extra bosses from Zero3/Zero4 It's possible to merge this with the undub?
  18. RaymanTheHedgehog

    ROM Hack [Release] Celeste Classic GBA port

    I just need to recommend one about the screen size, it's very tiny, i know the pico 8 is very low resolution but it has nearly the same aspect ratio as the GBC, so it's not imposible to do. Btw, i hope this stills in the works
  19. RaymanTheHedgehog

    ROM Hack [Release] Celeste Classic GBA port

    This is just incredible! Just one question: it's runnable on GBARunner2? will be a dream to see Celeste on a DS :D
  20. RaymanTheHedgehog

    Homebrew GBARunner2

    I come with a little feedback of the new release: 1-there's a strange gfx bug in Mortal Kombat Deadly Alliance (Maybe also in Tournament Edition, cuz same engine) were the black border goes blue, nothing game breaking. 2-the GBA port of Deflektor has voice clips in normal build, in wramicache...
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