It's possible if you put your emulators in the ISO folder so Adrenaline can detect them. Never tried to do it myself though because I'm worried how adrenaline will read the file structure of the PS VITA (especially if you have a big sd card like 64gb and larger). If you don't want to use...
It's actually *Kyuhen (sorry for the typo). It's a homebrew games and app contest meant to grow the dev community of the PS VITA (which has been slowing down in the last couple of years due to Sony stopping production and support for the handheld). The community is encouraged to donate towards...
Instead of selling the SX core and lite modchips, why hasn't someone (who owns them and is experienced with micro-electronics) released the schematics of these chips? This would allow cloners outside of China to start producing Atmosphere-compatible chips. If Chinese cloners are our only source...
We all seem to think that but we have to assume that there's a lot we don't know about computer engineering in general if a skilled coder like TheFlow thinks this endeavour is more than possible
I don't think he bought it. He asked on twitter if anyone had the v1 model they were willing to sell and someone gifted it to him. Would've been more exciting if it was a Mariko lol
lmao same. Everyone was so excited last year when he showed interested in buying a Switch. But it doesn't look like he's willing to leave the PSVITA scene just yet. Fingers crossed that he joins SciresM
Most Android games up to like 2015/16 had requirements similar to Vita specs. Ports were even officially made. The vita is a powerful boy. The coding for it just has to be optimised for big games to run well.
Keen on working on a simcade like Gran Turismo for the Vita. Nothing too big (probably a few fictional or real world courses, some GT cars, and a time trial mode). The goal would be to have something similar to Real Racing (2/3) on Android. Want to know if anyone is already working on that...
TheFlow is particularly interested in emulating PSP games on native VITA resolution. Adrenaline can't, PPSSPP can. Everyone's bet right now is he'll release it for the Ryuhen contest. I wonder what Rinne is working on...
Your game is looking great. I heard on reddit you'd taken a break from the project. Hope you've finally got back to it.
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Quick question: how far do you plan to go with the development for your Kyuhen submission? Do you have race tracks lined up? AI and/or some multiplayer functionality...
I may try the new ram site, and download more RAM to my Switch. Not sure if ddr3 is the right ram
for it tho. Edit- no it uses floppy Ram, just like @AncientBoi