Search results

  1. E

    Homebrew PS1/2 Emulator Project WiiSX / CubeSX (PCSXGC) with Lightrec Project - Beta testers & feedback needed!

    Added some 4 player support. If more than 2 controllers are connected then it'll act as if a multitap is in port 1. Also, I'd recommend using unai for all, it's far more performant. I'll sync with upstream shortly as well. Build here: https://github.com/emukidid/pcsxgc/actions/runs/7258393994
  2. E

    Homebrew PS1/2 Emulator Project WiiSX / CubeSX (PCSXGC) with Lightrec Project - Beta testers & feedback needed!

    Beta 4.1: https://github.com/emukidid/pcsxgc/releases/tag/Beta_4.1
  3. E

    Wii64 Boxart Issues

    Can you provide more info? What game, which settings, Rice or glN64, how long are you playing for, something I can use to re-create it would be helpful.
  4. E

    UAE-Wii Tiny Launcher

    What CPU/RAM is this set up for, does it support AGA games?
  5. E

    Zelda 25 anniversary

    You'd need to use a hex editor to find the NES ROM that's embedded. Someone has likely already posted this info
  6. E

    Zelda 25 anniversary

    The ROM files are just embedded in the main DOL for those NES emulators, you might think they're in the BNR but they aren't since those lie at a specific spot and are a specific size.
  7. E

    modded ps2 fat does not read the discs that are CDs

    It depends on the mod itself. Some old Magic3 etc used to require that you do a specific thing with the way you turn the console on and press reset (or hold it). Find out what mod it has and then look from there. The CD side on the 30000's often outlived the DVD, that is if the coils didn't fry...
  8. E

    Homebrew PS1/2 Emulator Project WiiSX / CubeSX (PCSXGC) with Lightrec Project - Beta testers & feedback needed!

    The GX hardware accelerated GPU is under heavy development, I wouldn't use it. And yeah, several menu options no longer work and need to be reintegrated to support the core changes, these fixes are coming. If you find something crashes, try the non CHD to rule out memory issues associated with...
  9. E

    Homebrew PS1/2 Emulator Project WiiSX / CubeSX (PCSXGC) with Lightrec Project - Beta testers & feedback needed!

    pcercuei fixed this in lightrec in this commit. I've rebuilt WiiSX here for you to try: https://github.com/emukidid/pcsxgc/actions/runs/5275569942
  10. E

    Homebrew PS1/2 Emulator Project WiiSX / CubeSX (PCSXGC) with Lightrec Project - Beta testers & feedback needed!

    Yeah I'll add it, the code looks very similar between it all.
  11. E

    Homebrew PS1/2 Emulator Project WiiSX / CubeSX (PCSXGC) with Lightrec Project - Beta testers & feedback needed!

    Can you enable the fps counter in your videos? I'll have a look at what might be happening.
  12. E

    Homebrew PS1/2 Emulator Project WiiSX / CubeSX (PCSXGC) with Lightrec Project - Beta testers & feedback needed!

    Posted a new commit with direct 24bit mode video, can someone test a bunch of games with FMV? Builds available from GitHub under artifacts area: https://github.com/emukidid/pcsxgc/actions/runs/5275569942 I'm working on lightgun support now.
  13. E

    Sporadic Irregular NAND Dumps , Possible Fix

    Does the verify not fail?
  14. E

    Homebrew PS1/2 Emulator Project WiiSX / CubeSX (PCSXGC) with Lightrec Project - Beta testers & feedback needed!

    New commit today, should boost all games by 10% or so. Note: There's a regression in lightrec, use e78ab28 of lightrec for any builds @SaulFabre
  15. E

    Homebrew PS1/2 Emulator Project WiiSX / CubeSX (PCSXGC) with Lightrec Project - Beta testers & feedback needed!

    Appreciate the feedback, but it's also why there's no official release yet either, there's still much to do. Main things to focus on are: Savestates Audio Crash on exit Tidy unnecessary VM setup on Wii Re-test Slot A / B support on GameCube now that SD2SP2 works
  16. E

    Homebrew Not64 Update

    To clear up confusion: The Wii64 repo is "1.2 beta" code (i.e. progress made between 2010->2017) as well as most Not64 changes (apart from some things like controller changes and count per op changes). That includes Rice, new UI and hi-res texture packs, most of which is probably...
  17. E

    Hacking Swiss announced by emu_kidid - Successor of SD-Boot

    I never said I'd support the front-sd, apologies if it seemed like I would. There's a version of MIOS which was hacked to redirect the SDGecko calls to the Front SD slot that people were using which caused the confusion of "omg front-sd slot support". The IDE-EXI can be home made but I'll be...
  18. E

    Homebrew WiiSX WIP revision 57

    @djdynamite123: It's on the todo list. It's not a official release, since it's still very buggy. @ code dump complainers: .. What do you expect from an unofficial release at a stage when the code is broken? :| I'm not going to offer any more support/insight on this release apart from what...
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