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gpsp compatibility on Retroarch for 3DS
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<blockquote data-quote="quixote" data-source="post: 9555266" data-attributes="member: 492133"><p>Back in April, changes were made to the gpsp retroarch core which fixed dynarec for ARM processors. This means that gpsp no longer crashes when dynarec is enabled. On a new 3DS, most GBA games are now playable at 60 FPS. I like VC injects, and up until now I had most of my favorite GBA games prepared that way. I like emulation more. I appreciate the slight smoothing done to the image as it is resized up to fill the 3DS screen. I like the 3DS going in to sleep mode when I shut the lid. I like being able to save state and exit my game immediately if my daughter is asking me to hand the 3DS over so she can play tomodachi.</p><p></p><p>I would like to get a list rolling of games that currently do not run ideally in gpsp, and are still best played as VC injects. Here's what I've got so far:</p><p></p><p>Car Battler Joe - Runs without crashing, but the shadows under your character's feet are distractingly inaccurate</p><p>Mario & Luigi Superstar Saga - Game freezes</p><p>Golden Sun 2: The Lost Age - Game spontaneously reboots during intro</p><p>Mario Golf: Advance Tour - Game spontaneously reboots at character creation</p><p>River City Ransom DX - Arm11 crash during opening sequence after starting new game</p><p></p><p>Special case:</p><p>Final Fantasy VI Advance patched - I use the sound restoration patch, the color restoration patch, and a handful of bugfix patches whenever I play this game. The patched game has an Arm11 crash that is not present in the base ROM.</p></blockquote><p></p>
[QUOTE="quixote, post: 9555266, member: 492133"] Back in April, changes were made to the gpsp retroarch core which fixed dynarec for ARM processors. This means that gpsp no longer crashes when dynarec is enabled. On a new 3DS, most GBA games are now playable at 60 FPS. I like VC injects, and up until now I had most of my favorite GBA games prepared that way. I like emulation more. I appreciate the slight smoothing done to the image as it is resized up to fill the 3DS screen. I like the 3DS going in to sleep mode when I shut the lid. I like being able to save state and exit my game immediately if my daughter is asking me to hand the 3DS over so she can play tomodachi. I would like to get a list rolling of games that currently do not run ideally in gpsp, and are still best played as VC injects. Here's what I've got so far: Car Battler Joe - Runs without crashing, but the shadows under your character's feet are distractingly inaccurate Mario & Luigi Superstar Saga - Game freezes Golden Sun 2: The Lost Age - Game spontaneously reboots during intro Mario Golf: Advance Tour - Game spontaneously reboots at character creation River City Ransom DX - Arm11 crash during opening sequence after starting new game Special case: Final Fantasy VI Advance patched - I use the sound restoration patch, the color restoration patch, and a handful of bugfix patches whenever I play this game. The patched game has an Arm11 crash that is not present in the base ROM. [/QUOTE]
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