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Original "Resident Evil" gets an unofficial HD mod with "Seamless HD Project" v1.0
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<blockquote data-quote="NoobletCheese" data-source="post: 10211618" data-attributes="member: 460917"><p>It looks terrible. Less is more, am I right people?</p><p></p><p>Same issue with some old TV shows from the mid 90s where the sets look fake and plasticy in the HD remaster. If I was producing something today I'd render/capture internally at high res and supersample down to the lowest possible resolution before it starts to look janky. The less we're told, the more we imagine.</p><p></p><p>edit: also I'd make game/film in 4:3 safe mode so the framing of all the elements is still 4:3 but just has more scenery off to the side. This is how they used to produce a lot of things during the transition period between 4:3 & 16:9 in the mid-late 2000s.</p></blockquote><p></p>
[QUOTE="NoobletCheese, post: 10211618, member: 460917"] It looks terrible. Less is more, am I right people? Same issue with some old TV shows from the mid 90s where the sets look fake and plasticy in the HD remaster. If I was producing something today I'd render/capture internally at high res and supersample down to the lowest possible resolution before it starts to look janky. The less we're told, the more we imagine. edit: also I'd make game/film in 4:3 safe mode so the framing of all the elements is still 4:3 but just has more scenery off to the side. This is how they used to produce a lot of things during the transition period between 4:3 & 16:9 in the mid-late 2000s. [/QUOTE]
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Original "Resident Evil" gets an unofficial HD mod with "Seamless HD Project" v1.0
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