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Sony PSP
Phantasy Star Portable 2 Infinity - English Localization v2 Update released (August 2022)
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<blockquote data-quote="metastase" data-source="post: 9276628" data-attributes="member: 331086"><p>Wow I'm not gonna lie guys, I never thought this translation would actually be finished. Ever since coldbird started giving lame excuses way back then, it was already clear that translating this game would be no walk in the park. And quite a few people have tried since then only to fail as well.</p><p></p><p>Even if my hype for this game has died a long time ago, even if all of my Phantasy Star friends have moved on to other things with no chance of coming back to this, and even if all 3 of my PSPs I was trying to save for this game are all busted, above all else I'm really impressed by the tenacity of the people involved in this project. Just the fact that this got done is monumental. Congratz. It was quite nostalgic being able to import my PSPo2 save file (which was imported from PSPo1) only to find all the little things I did back then in preparation for an english Infinity patch that never came...until now (like leaving my unsealed Kokuintou Houzuki unextended on purpose just so I could use it with the Rebirth system one day).</p><p></p><p>I do have 2 questions though.</p><p></p><p>- Is there anything I can do to avoid/minimize "network error" in Multimode (playing alone)? Alternatively, does anybody know if completing Infinity Missions can trigger Urgent Missions? If not, it's better to just run them in story mode, right? (I'm running the crash fix codes)</p><p></p><p>- Any guide or explanation on how to create Infinity Missions? I have no idea how to fuse them, I don't even know how to check my Synthesis Points or what is their purpose?</p></blockquote><p></p>
[QUOTE="metastase, post: 9276628, member: 331086"] Wow I'm not gonna lie guys, I never thought this translation would actually be finished. Ever since coldbird started giving lame excuses way back then, it was already clear that translating this game would be no walk in the park. And quite a few people have tried since then only to fail as well. Even if my hype for this game has died a long time ago, even if all of my Phantasy Star friends have moved on to other things with no chance of coming back to this, and even if all 3 of my PSPs I was trying to save for this game are all busted, above all else I'm really impressed by the tenacity of the people involved in this project. Just the fact that this got done is monumental. Congratz. It was quite nostalgic being able to import my PSPo2 save file (which was imported from PSPo1) only to find all the little things I did back then in preparation for an english Infinity patch that never came...until now (like leaving my unsealed Kokuintou Houzuki unextended on purpose just so I could use it with the Rebirth system one day). I do have 2 questions though. - Is there anything I can do to avoid/minimize "network error" in Multimode (playing alone)? Alternatively, does anybody know if completing Infinity Missions can trigger Urgent Missions? If not, it's better to just run them in story mode, right? (I'm running the crash fix codes) - Any guide or explanation on how to create Infinity Missions? I have no idea how to fuse them, I don't even know how to check my Synthesis Points or what is their purpose? [/QUOTE]
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Phantasy Star Portable 2 Infinity - English Localization v2 Update released (August 2022)
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