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[Request] Better GBA cheat for EZ-Flash Omega
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<blockquote data-quote="DeadSkullzJr" data-source="post: 10389126" data-attributes="member: 433460"><p>I no longer go based on letter anymore, and instead go by No-Intro numbering, and the reason being is because the database logic EZ-FLASH team went with uses a numbering system alongside the game identifiers, I realized that how I was going about the entries wasn't very viable in the long term due to the fact many entries exist alphabetically but aren't actually listed in many places of the internet, not to mention EZ-FLASH doesn't have a number system that I can use to determine what numbers go to what entry for any that I add that didn't exist before in their database. Considering the goal is to build a rough base for people to start with for the first release, the only logic that makes the most sense is a numbering system that doesn't really change (at least not for the much earlier numbered entries, later releases will have to be accounted for when that point is reached), No-Intro's numbering logic is currently viable enough to work with, this change won't restrict me alphabetically either. As such, the database is no longer able to be determined based on letter anymore, and is now only able to be determined by how many entries exist. One downside however, I had to redo some things recently due to having to get Windows reinstalled a couple times due to some issues I was facing in both instances, so it set me back a little bit (lost some stuff too by collateral), but I've been playing catch up to get it back to where it was before the issues.</p></blockquote><p></p>
[QUOTE="DeadSkullzJr, post: 10389126, member: 433460"] I no longer go based on letter anymore, and instead go by No-Intro numbering, and the reason being is because the database logic EZ-FLASH team went with uses a numbering system alongside the game identifiers, I realized that how I was going about the entries wasn't very viable in the long term due to the fact many entries exist alphabetically but aren't actually listed in many places of the internet, not to mention EZ-FLASH doesn't have a number system that I can use to determine what numbers go to what entry for any that I add that didn't exist before in their database. Considering the goal is to build a rough base for people to start with for the first release, the only logic that makes the most sense is a numbering system that doesn't really change (at least not for the much earlier numbered entries, later releases will have to be accounted for when that point is reached), No-Intro's numbering logic is currently viable enough to work with, this change won't restrict me alphabetically either. As such, the database is no longer able to be determined based on letter anymore, and is now only able to be determined by how many entries exist. One downside however, I had to redo some things recently due to having to get Windows reinstalled a couple times due to some issues I was facing in both instances, so it set me back a little bit (lost some stuff too by collateral), but I've been playing catch up to get it back to where it was before the issues. [/QUOTE]
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[Request] Better GBA cheat for EZ-Flash Omega
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