Set up SD for modchip Switch Lite

bobfacemoo

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Hi all,

I recently ordered a switch lite that comes with a modchip installed for running CFW (atmosphere) however it does not come with an SD card and I need a little guidance on how to set up the SD.

I downloaded the atmosphere latest release and will put that on the root of the SD. I've attached a screenshot of the root of the SD at the moment.
I'm struggling to follow guides i.e. switch.hacks.guide, as they assume it is a softmod method to set up, not a hardmod.

Is there a guide anyone can point to? I do not know the specific brand of modchip that the device will come with so I hope that isn't an issue.

Thanks
 

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bobfacemoo

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Hi, a follow up to this thread.

I got the system SD card set up, but the system is running software 17.0.
I have installed a few games but I am getting stuck on "Checking if this software can be played" - and I suspect this is due to the default.txt file blocking access to Nintendo servers. However when I remove this file from the SD card, the switch errors out with error code 2123-0011. Restoring this file stops this error, so I'm sure it has something to do with this.

I also cannot install tinfoil - I can access the applet via homebrew menu > tinfoil, but when I attempt to load it, I get error 2155-8007.

The console *did* come with a profile pre-set up on the device, and I am wondering if it may be worth doing a factory wipe of the device, updating the system software, but not sure if this will break anything.

Thanks
 

bobfacemoo

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Im saying how can you boot into hekate without the file
I'm booting into Hekate and Atmosphere just fine - the issue is when attempting to install tinfoil I cannot, nor can I load any NSP games I installed via AwooInstaller (since tinfoil I cannot get working)
 

kidkat210

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I'm booting into Hekate and Atmosphere just fine - the issue is when attempting to install tinfoil I cannot, nor can I load any NSP games I installed via AwooInstaller (since tinfoil I cannot get working)
Sound like you don't have sig patches or somethings wrong with the ones you have. Do you know if you're using fss0 or fusee.bin to boot?
 
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Blythe93

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I have installed a few games but I am getting stuck on "Checking if this software can be played" - and I suspect this is due to the default.txt file blocking access to Nintendo servers. However when I remove this file from the SD card, the switch errors out with error code 2123-0011. Restoring this file stops this error, so I'm sure it has something to do with this.
The 2123-0011 is most likely related to the prodinfo blanking which was fixed in firmware 17.0.0. The default.txt is indeed used for blocking Nintendo servers and you'll definitely need it if you want to access the Internet in order to download homebrew apps, to join local multiplayer etc. There's also this patch which fixes the prodinfo blanking issue.

As kidkat210 mentioned, you're missing sigpatches or sys-patch, which is required for game backups to work.

Note that Atmosphere 1.7.0 no longer supports ips kip patches (check the release notes here) which are usually used for piracy reasons. Therefore sigpatches won't work unless you:
1) Load Atmosphere's package3 via Hekate's FSS0 - You'll need to reboot to Hekate, go to Launch and select emuNAND CFW or sysNAND CFW (depending on which one you use). If you've downloaded the sigpatches from here. your bootloader/hekate_ipl.bin will already have everything you need to have configured.
2) Use modified Atmosphere's fusee.bin payload with ips kip patches support.
3) Use sys-patch instead of sigpatches.

Having both sigpatches and sys-patch at the same time should cause no conflict at all, but it's recommended to stick to one that works for you in order to reduce the clutter on your SD card since they are doing the same thing.

I also cannot install tinfoil - I can access the applet via homebrew menu > tinfoil, but when I attempt to load it, I get error 2155-8007.
It probably has something to do with sigpatches. See if it works after you install sigpatches / sys-patch.
 
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bobfacemoo

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The 2123-0011 is most likely related to the prodinfo blanking which was fixed in firmware 17.0.0. The default.txt is indeed used for blocking Nintendo servers and you'll definitely need it if you want to access the Internet in order to download homebrew apps, to join local multiplayer etc. There's also this patch which fixes the prodinfo blanking issue.

As kidkat210 mentioned, you're missing sigpatches or sys-patch, which is required for game backups to work.

Note that Atmosphere 1.7.0 no longer supports ips kip patches (check the release notes here) which are usually used for piracy reasons. Therefore sigpatches won't work unless you:
1) Load Atmosphere's package3 via Hekate's FSS0 - You'll need to reboot to Hekate, go to Launch and select emuNAND CFW or sysNAND CFW (depending on which one you use). If you've downloaded the sigpatches from here. your bootloader/hekate_ipl.bin will already have everything you need to have configured.
2) Use modified Atmosphere's fusee.bin payload with ips kip patches support.
3) Use sys-patch instead of sigpatches.

Having both sigpatches and sys-patch at the same time should cause no conflict at all, but it's recommended to stick to one that works for you in order to reduce the clutter on your SD card since they are doing the same thing.


It probably has something to do with sigpatches. See if it works after you install sigpatches / sys-patch.
Thank you, I'll check this out and see if it fixes stuff for me!
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Sound like you don't have sig patches or somethings wrong with the ones you have. Do you know if you're using fss0 or fusee.bin to boot?
I followed this guide: https://rentry.co/switchhackingiseasy

Install on Mariko, sysnand cfw. So whatever is on those pages is what I have!
 
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Nephiel

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I followed this guide: https://rentry.co/switchhackingiseasy

Install on Mariko, sysnand cfw. So whatever is on those pages is what I have!
The Rentry guide still uses fusee.bin to boot in bootloader/hekate_ipl.ini rather than fss0 package3, so that is probably why sigpatches aren't applied. I've been wondering why that hasn't been updated yet, or at least mentioned, in the guide.
 
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bobfacemoo

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The 2123-0011 is most likely related to the prodinfo blanking which was fixed in firmware 17.0.0. The default.txt is indeed used for blocking Nintendo servers and you'll definitely need it if you want to access the Internet in order to download homebrew apps, to join local multiplayer etc. There's also this patch which fixes the prodinfo blanking issue.

As kidkat210 mentioned, you're missing sigpatches or sys-patch, which is required for game backups to work.

Note that Atmosphere 1.7.0 no longer supports ips kip patches (check the release notes here) which are usually used for piracy reasons. Therefore sigpatches won't work unless you:
1) Load Atmosphere's package3 via Hekate's FSS0 - You'll need to reboot to Hekate, go to Launch and select emuNAND CFW or sysNAND CFW (depending on which one you use). If you've downloaded the sigpatches from here. your bootloader/hekate_ipl.bin will already have everything you need to have configured.
2) Use modified Atmosphere's fusee.bin payload with ips kip patches support.
3) Use sys-patch instead of sigpatches.

Having both sigpatches and sys-patch at the same time should cause no conflict at all, but it's recommended to stick to one that works for you in order to reduce the clutter on your SD card since they are doing the same thing.


It probably has something to do with sigpatches. See if it works after you install sigpatches / sys-patch.
Hello!

I followed through with all of this. I tried all steps 1-3. I managed to get tinfoil on the home menu and can now boot into it!
However, I still am finding errors loading the NSPs - still getting the "Checking if this software can be used or not".

I have even tried the fake nintendo link thing on tinfoil menu, it brings up a menu about unlinking, then rebooting, then crashes the entire system with error 2011-0301 this time. I read that it's just because Mariko systems cannot reboot to payload and that linking should still be working fine, but it isn't making any difference.

I can't do anything like remove the profile that was already present on the system when I obtained the switch or even a factory reset for a complete clean install because my system isn't up to date (sys 17.0) and cannot update the system due to nintendo's servers blocked from the prodinfo blanking/other nintendo blocker.

Safe to say I'm getting a little frustrated because I don't understand why things are not working so if there's any further advice it would be helpful, maybe I am just missing something?
 

Blythe93

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The Rentry guide still uses fusee.bin to boot in bootloader/hekate_ipl.ini rather than fss0 package3, so that is probably why sigpatches aren't applied. I've been wondering why that hasn't been updated yet, or at least mentioned, in the guide.
True, but the sigpatches they've linked to have sys-patch module installed as well, which still works with fusee.bin. The usual sigpatches are a bit unnecessary in that case since they aren't using Hekate's FSS0 to load Atmosphere's package3 nor the modified fusee.bin with ips kip patches support.

However, I still am finding errors loading the NSPs - still getting the "Checking if this software can be used or not".
For installing games, I personally use DBI instead of Tinfoil, which has never failed me in the past.

Install on Mariko, sysnand cfw. So whatever is on those pages is what I have!
You should be good to go in that case. At least, the game backups should work provided that sys-patch module is working properly.

Safe to say I'm getting a little frustrated because I don't understand why things are not working so if there's any further advice it would be helpful, maybe I am just missing something?
Can you install Tesla + nx-ovlloader as well, so that you can check whether sys-patch is working properly? After you press L + D-pad Down + R (Stick) combo, select sys-patch, followed by Log. if it says Patched for everything (in green or orange letters), your sigpatches should be applied correctly. In that case, I'd suggest that you give DBI a try instead of Tinfoil, and see if the games will work properly afterwards.

Also, which games are the problematic ones?
 
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The Real Jdbye

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Hi, a follow up to this thread.

I got the system SD card set up, but the system is running software 17.0.
I have installed a few games but I am getting stuck on "Checking if this software can be played" - and I suspect this is due to the default.txt file blocking access to Nintendo servers. However when I remove this file from the SD card, the switch errors out with error code 2123-0011. Restoring this file stops this error, so I'm sure it has something to do with this.

I also cannot install tinfoil - I can access the applet via homebrew menu > tinfoil, but when I attempt to load it, I get error 2155-8007.

The console *did* come with a profile pre-set up on the device, and I am wondering if it may be worth doing a factory wipe of the device, updating the system software, but not sure if this will break anything.

Thanks
It sounds like you are running sysNAND CFW and you will likely get banned if you go online since that NAND is probably not clean, so I would just leave the block in place for now. Unless the seller provided a clean NAND backup (you should ask them for one if they didn't) it's never safe to go online with a pre modded system since you don't know what they did with it. The best course of action is to restore a clean NAND backup if at all possible. If you go online now, that clean NAND backup (if you are able to get one) might do you no good since your console could already be flagged.
 
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bobfacemoo

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True, but the sigpatches they've linked to have sys-patch module installed as well, which still works with fusee.bin. The usual sigpatches are a bit unnecessary in that case since they aren't using Hekate's FSS0 to load Atmosphere's package3 nor the modified fusee.bin with ips kip patches support.


For installing games, I personally use DBI instead of Tinfoil, which has never failed me in the past.


You should be good to go in that case. At least, the game backups should work provided that sys-patch module is working properly.


Can you install Tesla + nx-ovlloader as well, so that you can check whether sys-patch is working properly? After you press L + D-pad Down + R (Stick) combo, select sys-patch, followed by Log. if it says Patched for everything (in green or orange letters), your sigpatches should be applied correctly. In that case, I'd suggest that you give DBI a try instead of Tinfoil, and see if the games will work properly afterwards.

Also, which games are the problematic ones?
Installing via DBI seems to have fixed the issue! My NSP is loading perfectly fine now ^^
 

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