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<blockquote data-quote="SuperrSonic" data-source="post: 7292774" data-attributes="member: 291237"><p>I have released an update.</p><p></p><p>Ever since WiiMC version 1.1.4, H.264 decoding had been plagued by a rare glitch that makes any encode show white/grayish blocking that felt unsettling, I managed to track down the cause, it was one of the paired single optimizations merged from MPlayer CE (which shows the exact same artifacts). Since I don't know where the problem lies I just removed it, luckily it's not exactly needed. From my test videos I couldn't notice a difference in performance.</p><p></p><p>I also decided to include the extra versions as settings so only one build is needed. This was a problem before because in regards to the 240p option, due to WiiMC loading the settings file <em>after</em> the gui has shown up, it would cause a number of issues. I needed an easy way to change the starting video mode instead of forcing a switch. The solution I picked was to set a number of useless arguments that WiiMC would get and act accordingly. As such you can just add an argument to your meta.xml, like say: <arg>--240p</arg> and it will use NTSC 240p.</p><p></p><p>I have edited the op with more info and added a video that demonstrates the H.264 glitch. In the video I used an x264 encode and a free iTunes episode. I did change a lot of things and haven't been able to test thoroughly so hopefully I didn't break anything.</p><p></p><p></p><p>Nothing fancy. Later on I might make a version without removing any features. Streaming urls should be provided by the user not the program, youtube support is not in my plans, and it was one of the first things I removed.</p></blockquote><p></p>
[QUOTE="SuperrSonic, post: 7292774, member: 291237"] I have released an update. Ever since WiiMC version 1.1.4, H.264 decoding had been plagued by a rare glitch that makes any encode show white/grayish blocking that felt unsettling, I managed to track down the cause, it was one of the paired single optimizations merged from MPlayer CE (which shows the exact same artifacts). Since I don't know where the problem lies I just removed it, luckily it's not exactly needed. From my test videos I couldn't notice a difference in performance. I also decided to include the extra versions as settings so only one build is needed. This was a problem before because in regards to the 240p option, due to WiiMC loading the settings file [I]after[/I] the gui has shown up, it would cause a number of issues. I needed an easy way to change the starting video mode instead of forcing a switch. The solution I picked was to set a number of useless arguments that WiiMC would get and act accordingly. As such you can just add an argument to your meta.xml, like say: <arg>--240p</arg> and it will use NTSC 240p. I have edited the op with more info and added a video that demonstrates the H.264 glitch. In the video I used an x264 encode and a free iTunes episode. I did change a lot of things and haven't been able to test thoroughly so hopefully I didn't break anything. Nothing fancy. Later on I might make a version without removing any features. Streaming urls should be provided by the user not the program, youtube support is not in my plans, and it was one of the first things I removed. [/QUOTE]
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@
AncientBoi
:
Today at 3:12 PM
@
BakerMan
:
lmao
Today at 3:40 PM
@
BakerMan
:
anyways, we need to re-normalize physical media
if i didn't want my games to be permanent, then i'd rent them
+1
Today at 3:41 PM
@
BigOnYa
:
Agreed, that why I try to buy all my games on disc, Xbox anyways. Switch games (which I pirate tbh) don't matter much, I stay offline 24/7 anyways.
+1
Today at 3:43 PM
@
AncientBoi
:
I don't pirate them, I
Use Them
. Like I do
@BigOnYa
's couch
+1
Today at 3:55 PM
@
cearp
:
@BakerMan
- you can still "own" digital media, arguably easier and better than physical since you can make copies and backups, as much as you like.
The issue is DRM
+1
Today at 4:08 PM
@
cearp
:
You can buy drm free games / music / ebooks, and if you keep backups of your data (like documents and family photos etc), then you shouldn't lose the game. but with a disk, your toddler could put it in the toaster and there goes your $60
Today at 4:10 PM
@
cearp
:
still, I agree physical media is nice to have. just pointing out the issue is drm
+1
Today at 4:11 PM
@
rqkaiju2
:
i like physical media because it actually feels like you own it. thats why i plan on burning music to cds
Today at 4:35 PM
@
cearp
:
It's nice to not have to have a lot of physical things though, saves space
+1
Today at 5:56 PM
@
AncientBoi
:
Nor clothes
. Saves on time, soap, water and money having to wash them.
Today at 6:49 PM
@
SylverReZ
:
@rqkaiju2
, Physical media is a great source for archiving your data, none of that cloud storage shiz.
+1
Today at 8:04 PM
@
AncientBoi
:
[squeezes
@SylverReZ
onto a physical media, then archives you in my old stuff box]
+1
Today at 8:16 PM
@
SylverReZ
:
https://www.youtube.com/watch?v=cg4rfeX4m_E
Today at 8:40 PM
@
SylverReZ
:
@AncientBoi
, Lmao
+1
Today at 8:40 PM
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BakerMan
:
guys, should i change my pfp to one of these or keep it the same?
(i guess i could change it to one of my other pfps too, but i just want to see what you guys think first)
Today at 8:54 PM
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SylverReZ
:
@BakerMan
, Up to you.
Today at 8:56 PM
@
BakerMan
:
smug sonic time lmao
+1
Today at 8:59 PM
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Psionic Roshambo
:
Chronic The HempHog
Today at 9:32 PM
@
SylverReZ
:
@Psionic Roshambo
,
https://www.youtube.com/watch?v=6oRUCkAbPn0
+1
58 minutes ago
@
SylverReZ
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https://www.youtube.com/watch?v=EtapU5nI6G4
+1
58 minutes ago
@
DilllyDabDharma
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I'm new! Hi!
29 minutes ago
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cearp
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Welcome
16 minutes ago
@
DilllyDabDharma
:
What are your favorite topics?
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@K3Nv2
,
https://www.youtube.com/watch?v=U8uydsntOyc
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@K3Nv2, https://www.youtube.com/watch?v=U8uydsntOyc
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