Homebrew developer Cpasjuste has just rolled out an improved version of Quake 1 for PSP v1.0.
Based on jurajstyk's build that was released a few days ago, Cpasjuste implemented some changes to the source code of the game to make it optimized for the PSP Slim & Lite.
The first release of this port saw the implementation of the single player mode as well as in-game music support, not to mention multiple screen resolutions in software rendering. The following things were added by Cpasjuste:
* Quake heap size is now 40Mb (40Mb of available memory for your hudge quake maps!)
* Disabled debug console that was writing to the memory stick.
* Disabled texture downscale by default
* Libmad software mp3 decoding is replaced by the PSP hardware mp3 decoding!
Based on jurajstyk's build that was released a few days ago, Cpasjuste implemented some changes to the source code of the game to make it optimized for the PSP Slim & Lite.
The first release of this port saw the implementation of the single player mode as well as in-game music support, not to mention multiple screen resolutions in software rendering. The following things were added by Cpasjuste:
* Quake heap size is now 40Mb (40Mb of available memory for your hudge quake maps!)
* Disabled debug console that was writing to the memory stick.
* Disabled texture downscale by default
* Libmad software mp3 decoding is replaced by the PSP hardware mp3 decoding!