This color error is due to an incompatibility with Big Endian on the Wii u. I tried to find some answers on how to solve this but I'm not able to compile the core on my version of Windows and I also didn't find anyone who could help with why this...
https://github.com/wavemotion-dave/ColecoDS
V9.9: 02-May-2024 by wavemotion-dave
Added overlays for Blackjack and War Room. Improved War Games overlay.
Added KANA lock LED indicator for Japanese MSX keyboard layouts.
Correctly read-back the PPG...
@Zeox-gamer I got Yabause to compile and run.. after much trial and error :P
Good news it does boot a game, bad news is as expected it runs awfully and there is a weird blue hue on the screen, so unplayable.
Clock Work Knight runs @ 8fps
This...
Ok here it is :D
This build has support for a shiny new Audio driver... AXPro! this Driver is more optimized compared to the OG Retroarch WiiU Audio Driver also we now have WIP support for Threading this brings a very decent boost to Emulation...
I load my Gamecube games this way. I open Nintendont and it prompts you to load your game ISOs either from FAT32 USB or internal SD card.
The path should look like this :
SD:\games\Sonic_Adventure_2\game.iso (yes the actual game file should be...
Sorry, hadn't test on HW. Double Dribble uses 3 CPUs so I always reset all 3 CPUs but it doesn't work (on HW) if the they are not correctly configured before. Fixed now.
https://github.com/FluBBaOfWard/K80DS/releases/tag/v0.3.9
So I crammed together the different Konami emulators and created K80DS, Konami '80s arcade emulator.
https://github.com/FluBBaOfWard/K80DS/releases/tag/v0.3.8
I got kinda tired of not finding proper GameYob Borders, so I once again decided to make some myself.
Unfortunately, I encountered some problems while doing these.
First problem, the DS Resolution is way too small to make detailed works, and...
I try to keep different parts of the machine in separate logical "structures", in this case a source repository/folder.
Now the V30MZ cpu is not used in any other machine except the WonderSwan, but take the 6502 is used in _many_ machines so the...
Dualswan is written in C language. Nitroswan is written mainly in Assembly (so they are two different emulators with two different programming approaches). This means that nitroswan has low level access to the hardware (more efficient use of the...
Thank you for looking FluBBa, I understood that saves between versions were incompatible, btw i erase them by making new ones and disable autoload to be sure. but yeah i can no longer create save states with those games above.
And ( sorry being...
I may try the new ram site, and download more RAM to my Switch. Not sure if ddr3 is the right ram
for it tho. Edit- no it uses floppy Ram, just like @AncientBoi