Recent content by LiquidPlazmid

  1. LiquidPlazmid

    Converting PC MGS Master Collection saves to switch?

    Haven't updated this in a while but I've made several discoveries. I cracked the decryption on MGS2 and MGS3 save files in the master collection by modifying an HD collection tool I found and updating it to work with the new save structure...
  2. LiquidPlazmid

    Converting PC MGS Master Collection saves to switch?

    Sure, attached is 2 files at the start of the tanker for switch and PC. The first file is taken immediately after we control snake. The second is after we fire 1 shot 1698764768 New discovery to add to the list. Switch save files do NOT require the .meta, mg2.ico, or icon.sys files to load. If...
  3. LiquidPlazmid

    Converting PC MGS Master Collection saves to switch?

    Has anyone else tried making their PC MGS master collection saves work with switch? I've tried a few things with MGS2 and discovered a few things. 1. The PC and Switch saves are both broken up into their individual save slots 0,1,2,.... 2. Each save slot has a 29KB "primary save". Both PC and...
  4. LiquidPlazmid

    Transferring Wii U Mario U Save to New Super Mario Bros U Deluxe

    I don't know if this would apply to other games, since it isn't a general process. Mario U save files are very well documented: Mario U Save Documentation. When I examined the save file from the switch port I noticed the structure was very similar with the only differences being different...
  5. LiquidPlazmid

    Transferring Wii U Mario U Save to New Super Mario Bros U Deluxe

    I haven't seen any documentation of the physics being changed between versions. I do have some suspicious that this could be related to the controller used, but have no way to know for sure. I have tried to translate how the file stores inputs by having yuzu record my inputs and play them back...
  6. LiquidPlazmid

    Transferring Wii U Mario U Save to New Super Mario Bros U Deluxe

    I've been playing around with the New Super Mario Bros U Deluxe save data to transfer some gold medal challenge data from the Wii U to Seitch. I've managed to succeed in transfering all of the old Wii U challenge data I had to the game and even have the replays playing. However, in some of the...
  7. LiquidPlazmid

    Gaming Portal Co-op Achievement Partner Search

    I managed to complete these achievements using a friend's switch and 3 new accounts with nso trials
  8. LiquidPlazmid

    Gaming Portal Co-op Achievement Partner Search

    Making this thread to try and find people to complete 2 specific co-op achievements. 1. Professor Portal (Complete calibration course online with someone who hasn't played the game once you've beaten co-op) For this achievement, both you and your partner should be able to make new accounts and...
  9. LiquidPlazmid

    Tutorial Hacking ROM Hack Bringus Menu v0.1 For Portal 2 for Switch - Mod Menu

    Any way to enable no-clip in split screen co-op?
  10. LiquidPlazmid

    Gaming Hacking Homebrew Switch Sports Save Editing

    I kinda want to set up a group specifically dedicated to building a save file that's A rank in all sports (i.e. people all work on the same file and pass it off to someone else when they go offline). My personal file has all sports in pro rank, but the only one out of D rank is Chambara which is...
  11. LiquidPlazmid

    Gaming Hacking Homebrew Switch Sports Save Editing

    So this would work if switch sports was made in unity. There is no global-metadata.dat in the RomFS section so that process can't be followed
  12. LiquidPlazmid

    Gaming Hacking Homebrew Switch Sports Save Editing

    This is a portion of the output of the disassembler (IDA 7.6). These decompiled sections of code pertain to the encryption and decryption of save files. sub_7100BFF350 appears to be some kind of helper function for the main function. IDA has a tendency to insert a parameter (the class itself) at...
  13. LiquidPlazmid

    Gaming Hacking Homebrew Switch Sports Save Editing

    That's great, now if only someone could get all sports to pro-class rank A. I'm in the process of doing that because even after running through the disassembled code I can't make much sense as to what's going on. There are multiple calls to get the current number of ticks from the system and a...
  14. LiquidPlazmid

    Gaming Hacking Homebrew Switch Sports Save Editing

    Does it work for increasing your pro rank?
General chit-chat
Help Users
  • Psionic Roshambo @ Psionic Roshambo:
    I wonder if that was the point of game streaming
  • Psionic Roshambo @ Psionic Roshambo:
    But it's a dead end
  • Xdqwerty @ Xdqwerty:
    @Psionic Roshambo, people who cant download it can still play the game
  • BigOnYa @ BigOnYa:
    If your internet speeds are fast enough. Streaming 4k takes alot. I used to only have 20mb sec, and 4k struggled. Now I have 300mb sec and 4k plays fine.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i only have like 1 or 2 mb sec
  • BigOnYa @ BigOnYa:
    Did you feed the hamster in your internet router? It prob died and is running slow now.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why did you start saying my pc has a hamster in the first place?
    +1
  • BigOnYa @ BigOnYa:
    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
    +1
  • BigOnYa @ BigOnYa:
    I bet @AncientBoi has some hamsters hidden somewhere tho....
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Some temporary storage
  • Xdqwerty @ Xdqwerty:
    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
  • Psionic Roshambo @ Psionic Roshambo:
    They went all in on streaming, should have been more of a hybrid approach
    +1
  • BigOnYa @ BigOnYa:
    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
    +1
  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
  • BigOnYa @ BigOnYa:
    Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
    - fire bullet Player.X(PlayerDirection)
  • Xdqwerty @ Xdqwerty:
    im taking a break for today anyway
    +1
  • BigOnYa @ BigOnYa:
    YEa gotta after a while, looking at code for long periods will bug your eyes.
    +1
  • BigOnYa @ BigOnYa:
    That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.
    +1
    BigOnYa @ BigOnYa: That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to... +1